But basically all of fiji is about advertising isn't it? Hence the tiny volumes and very targeted niche stuff like the Nano. A dual GPU design would very comfortably fit that pattern.
No point critiquing this when you have to suspect it was more or less the only option they had left. They can't really do anything more worthwhile than the 3xx stuff in main stream until they get the die shrink.
Exactly. They have already manufactured Fiji and put it inside Fury X and Nano, while the non-100% yielding die are going into the Fury, some of which can even unlock to the full version/partial unlock.
Since the Fury X is a premium product and already has a niche customer base, might as well try to make profit by selling 2 of those chips. Perhaps they can surprise and launch it at $1199. One gripe with AMD's and NV's dual-chip cards has been that they cost more than buying 2 separate flagships. This was true for a lot of the time with HD7990 and then R9 295X2. If Fiji X2 is $1499, then it's once again will be a very niche product since if you can fit 2 flagship cards in the case, might as well get Fury X CF or 980Ti SLI.
But the biggest issue I have right now with PC gaming is most PC games are either unoptimized turds OR they are weakling console ports with crappy/non-demanding graphics.
Looking at
TPU's review of Nano CF even at 1440P, for those of us with 60 fps 1440P monitors, look what happens:
1. Alien Isolation =
190 fps
2. AC Unity = no CF scaling at the time of testing
3. Batman AO = almost
200 fps
4. BF3 =
178 fps
5. BF4 =
109 fps
6. Bioshock Infinite =
209 fps
7. COD: AW =
141 fps
8. Civ: BE =
130 fps
9. Crysis 3 = 65 fps
10. Dead Rising 3 = no CF scaling at the time of testing
11. DAI = 79 fps (single Fury X got 45)
12. FC4 = no CF scaling at the time of testing
13. GTA V =
89 fps (but take a closer look, Fury X is at 54.7, 980Ti is at 62)
14. Metro LL =
102 fps
15. Project CARS =
65 fps (but a single Fury X is at 61.8)
16. Ryse Son of Rome =
118 fps
17. Shadow of Mordor =
140 fps
18. The Witcher 3 =
74.9 fps (but 980Ti is at 55.7)
19. Tomb Raider =
84 fps (a single Fury X is at 52.7)
20. Watch Dogs =
96 fps
21. Wolfenstein = no CF scaling but a single Fury X is
over 60
22. WOW = negative CF scaling but a single Fury X is at
126 fps
In conclusion, unless one is a SSAA/VSR junky (must have it in every game), buying a dual Fury X card for a 60 fps 1440P only provided a real world benefit in
2/22 games. You can add 3 more games with GTA, The Witcher 3 and Tomb Raider but let's assess those. In GTA V, The Witcher 3 and Tomb Raider, it would be better to just buy a single after-market GTX980Ti and overclock it to 1.4-1.5Ghz, and maybe turn down 1-2 shadow or so settings because of how close a 980Ti OC would come to 60 fps mark in those 3 titles. That means for most gamers a single after-market 980Ti, or even a Fury X is more than enough for 1440P. Should they desire more performance in 2016-2017, well just sell that card and get a 16nm HBM2. But I guess the customer who buys Fury X2 just wants the fastest card possible in the smallest from factor. Fair enough.
A dual-Fiji card (or GM200) literally begs for a 144-165Hz 1440P monitor or all that extra performance is simply wasted on modern PC games out as of now. The only way to use that extra performance is if you are a truly competitive PC gamer who requires the highest FPS on a 144Hz monitor but in that case a lot of them turn off the graphical effects to have a better view of the environment.
This quick overview of Nano CF also shows just how pathetic the state of PC gaming graphics is in right now. I sure hope we get some next generation PC games because once GTX980Ti/Fury X level of performance drops down to $300-400 mid-range Pascal/AMD's cards in 2016, what is the point of anything faster?
To illustrate this point further, GPUs faster than the Titan X are running into HUGE CPU bottlenecks even at 1440P.
Here we see R9 295X2 beating TX by 6.5%, while Nano CF is beating TX by 19.5%. Nano CF only scales 47% from Nano:
Moving from a CPU-limited to a more GPU-intensive resolution (Yes, it sounds crazy that we are discussing being CPU-limited at 1440P but that's exactly the case with 2013-2015 PC games and this much GPU power):
We now see R9 295X2 beating TX by 20% (triple the gap at 1440P!), while Nano CF beats TX by 37.8% (nearly double the gap from 1440P). Nano CF scaling now grows to 64% against the Nano:
In other words, the biggest issue for a Fiji X2 card is actually its use case scenario for most gamers - it's way too fast for 60 fps 1440P and below, other than the cases I described earlier. But is SSAA/VSR worth $1200-1500 for most people? Doubtful.
A solid after-market 980Ti + OC would destroy almost all PC games out right now, outside of very few use cases and horrible optimized turds like ARK Survival or AC Unity. I doubt at this point anyone is going to drop $1300 just to max out the AC Unity turd.
Overall an after-market 980TI ~ R9 295X2 which I'd wager is sufficient for 95% of PC gamers at 1440P 60Hz and below.
That begs the question, what's exactly the use case for Fiji X2? 4K? 144-165Hz 1440P? Ok, but at that point might as well get
dual after-market 980Tis and OC them since they'll win at 4K/144Hz 1440P.
The future-proofing argument can't be made either since 4GB HBM1 is going to look mid-range at best in 2016.
AMD should have focused its efforts on 370X, fully unlocked R9 380X Tonga, and binning 3584 SP Fury into a sub-150W laptop offering to compete with the GTX980 in laptops.