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Dual Core Benchmark(?)

OldDummy

Junior Member
Jun 28, 2005
8
0
0
Greetings All,
I tried this and it worked. I ran the CS video stress test while running Doom3 at the same time.

my box: Shuttle XMS SN95G5 V3 (nForce3 250Gb chipset)
4400 X2 Stock
6800GT AGP 256Mgs stock
2 Gigs. ram 200mhz stock

fps without Doom3: ~90
fps with Doom3: ~19

since the CS stress test is running in the background I would suspect the limiting factor is the cpu. hence: this or similar might be useful as a cpu benchmark.

BTW- Doom3 seemed very playable during the test.
 

mamisano

Platinum Member
Mar 12, 2000
2,045
0
76
You are stressing the Video card, not the CPU, by running two gaming applications at the same time.
 

mamisano

Platinum Member
Mar 12, 2000
2,045
0
76
I do believe that the frames are still being rendered by the video card, wether the screen is minimized or not. A better test would be to zip up or maybe uncompress a large file, or run a CPU intensive benchmark like Prime95, etc while benching with CS.. *shrug*.
 

monster64

Banned
Jan 18, 2005
466
0
0
Originally posted by: mamisano
You are stressing the Video card, not the CPU, by running two gaming applications at the same time.

Exactly, the video card isnt paying much attention to the CS stress test if its not on screen, as thats what the vid card is proccessing. Try it the other way around, have CS:S runing with Doom 3 running in the backround running a demo. And anyways, the way your thinking dual core works isn't too correct. Try running CS:S in a window, Doom 3 in a window and each taking up half the screen. Then you would see a single core cpu would do much worse than a dual, yet both would still be video card bottlenecked.

Edit, oh when an image is not on screen, the video card is not processing it. Try this: run Doom 3 and minimize it, and see how the video temp card drops back to idle temperature, meaning its not performing any tasks.
 

OldDummy

Junior Member
Jun 28, 2005
8
0
0
Exactly, the video card isnt paying much attention to the CS stress test if its not on screen, as thats what the vid card is proccessing. Try it the other way around, have CS:S runing with Doom 3 running in the backround running a demo. And anyways, the way your thinking dual core works isn't too correct. Try running CS:S in a window, Doom 3 in a window and each taking up half the screen. Then you would see a single core cpu would do much worse than a dual, yet both would still be video card bottlenecked.

hello monster,
The way I think of dual core is like a thread but at a lower (hardware)level. I feel like each core could be utilized more or less from within a embedded do while loop with threads initialized from each core.
How do you think of dual core?
 

Unkno

Golden Member
Jun 16, 2005
1,659
0
0
also, when minimized, there is also less load on the cpu...if you want to try it your self, use task manager and check
 

Bona Fide

Banned
Jun 21, 2005
1,901
0
0
Your graphics card is the bottleneck here. As already mentioned, run two CPU-Intensive apps at once and notice the difference. ;)
 

mdchesne

Banned
Feb 27, 2005
2,810
1
0
run prime and defrag and phototshop multiple-layer rendering together, then compare the scores.
 

Topweasel

Diamond Member
Oct 19, 2000
5,437
1,659
136
Originally posted by: monster64
Originally posted by: mamisano
You are stressing the Video card, not the CPU, by running two gaming applications at the same time.

Exactly, the video card isnt paying much attention to the CS stress test if its not on screen, as thats what the vid card is proccessing. Try it the other way around, have CS:S runing with Doom 3 running in the backround running a demo. And anyways, the way your thinking dual core works isn't too correct. Try running CS:S in a window, Doom 3 in a window and each taking up half the screen. Then you would see a single core cpu would do much worse than a dual, yet both would still be video card bottlenecked.

Edit, oh when an image is not on screen, the video card is not processing it. Try this: run Doom 3 and minimize it, and see how the video temp card drops back to idle temperature, meaning its not performing any tasks.

Are you sure that the Video card isn't processing it or at least some of it. One of The advances the Geforce brought over anything before i was the computing of some of the infomation that would be used to create a scene. This would leave me to believe that this stuff would be handles by the Video card nomatter what.
 

Sentry2

Senior member
Mar 21, 2005
820
0
0
Originally posted by: Bona Fide
Your graphics card is the bottleneck here. As already mentioned, run two CPU-Intensive apps at once and notice the difference. ;)



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