Originally posted by: erwos
Some thoughts about your "demands":
1. Reasonable, might happen if the FTC gets complaints.
2. Reasonable, might take a lawsuit against a software publisher.
3. Never going to happen, and how would you enforce such a thing anyways? If they're in bankruptcy, the company is in the hands of the court. Pulling such a stunt might even be illegal.
4. Never going to happen. If they post info about a tool, but then it never comes out, they open themselves to legal liability.
5. Reasonable, might take a lawsuit against a software publisher.
The real problem you have, though, is that you've got all wants and no gives. What are you planning on offering up for your cheaper, DRM-lite games? Less piracy? Ask Stardock how it went for them - all they got was a heap of piracy on zero-day. That is to say, there is a fair bit of incentive to ramp up the DRM, not ramp it down.
I feel that points 3 and 4 could be addressed by a company that is closing down or being sold. For example, they could force the company buying them out to respect existing clients and in the event of closing down they could release tools to do away with the need for online connection prior to their disappearance. However, the points are deliberately vague to allow the companies room to manoeuvre. It is more a question of intention rather than practical application. I am not offering suggestions as to how they choose to implement these demands, I am simply giving voice to concerns expressed by many users. Think of that adidas slogan: impossible is nothing. With regards to point four, our intention is to make the companies open themselves up to a "legal liability", or, if you will, a legally enforceable commitment to their clients. If we are dreaming or making unrealistic demands, they are dreams and demands that nevertheless give expression to very real and legitimate concerns.
In his post above, mindcycle has already addressed the issue of Stardock, a company that has publicly stated that they do not feel that increased DRM would translate into increased sales or reduced piracy figures.
I disagree that we are not making any concessions or giving anything:
1) Our money.
2) Our willingness to accept DRM that does nothing to improve our experience of the game and, some might argue, nothing to combat piracy. DRM has also, intentionally or otherwse, had a dramatic impact on the second-hand sales market. Moreover, certain forms of DRM have adversely affected other software and hardware on users' systems. Therefore, many gamers would see acceptance of DRM as a significant concession.
The petition represents an attempt to succintly express my own concerns and the concerns expressed by other forum users in relation to various forms of DRM. If we accept the premise that DRM is in fact necessary, we should at least have some input into the manner in which it is used; we should at least try to ensure that the war on piracy causes the least possible harm to legitimate customers. Think of the petition as an attempt to reduce cases of friendly fire and collateral damage.
In any event, your criticisms are duly noted.