Dragon Ball Z and cel-shading

Injury

Lifer
Jul 19, 2004
13,066
2
81
Cel-Shading basically takes 3-dimensional graphics and makes the shading a bit more generic. By generic, I mean the changes in tones and very defined and usually only consist of a couple changes rather than having a near infinite amount on a normally rendered object.

Think "Comic-book look in a 3-d environment."

Legend of Zelda: Wind waker was probably the biggest title to use it.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
126
Since you made a thread about the game kinda... how do you like it? I tried the demo and it seemed fun, but not sure how much there is for $60 :eek:. Also, I coulda swore that Yamucha never learned the Kamehameha, but it's been years since I read Dragonball Z.
 

CasioTech

Diamond Member
Oct 1, 2000
7,145
9
0
jet grind was probably the first, XIII, windwaker, killer7, no more heroes, the list goes on and on.

and all DBZ games.