Dragon Age 3

Lepton87

Platinum Member
Jul 28, 2009
2,544
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I get massive texture flickering and massive stuttering during cut scenes, I waited so long so start playing this game just to avoid such issues. The game is completely unplayable maxed out on a single Titan I've heard SLI is the cause of those issue but with MSAA even on overclocked Titans I get under 60fps occasionally. Do AMD CF have the same issues? I'm actually considering selling my Titans and buying 4x290 + 4 water blocks because those 290 are dirt cheap only blocks aren't :(
 
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bystander36

Diamond Member
Apr 1, 2013
5,154
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The big issue you see on cutscenes is the game has a 30 FPS cap. It can be removed after creating a new character, but not before. There is a bug that will prevent the creation of a character with the cap removed. This helps a lot of the stutter. You'll want to Google for the fps cap removal.

As far as the flicker goes, it should go away after a restart. That bug is intermittent and usually goes away after restarting the game.
 

Lepton87

Platinum Member
Jul 28, 2009
2,544
9
81
The big issue you see on cutscenes is the game has a 30 FPS cap. It can be removed after creating a new character, but not before. There is a bug that will prevent the creation of a character with the cap removed. This helps a lot of the stutter. You'll want to Google for the fps cap removal.

As far as the flicker goes, it should go away after a restart. That bug is intermittent and usually goes away after restarting the game.

Yes it goes but the game doesn't start really fasted even on SSDs in RAID 0 because it has to connect to its servers. OK I'm going to look for that mod.
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
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It's actually just a command line argument. I put it in my desktop shortcut, and if I am starting a new game, I start the game from inside Origin, which avoids the shortcut.

This is what goes in the "target" field when you click on properties of your shortcut.

"C:\Program Files (x86)\Origin\Games\Dragon Age Inquisition\DragonAgeInquisition.exe" -GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60+

You can just take the " -GameTime.MaxSimFps 60 -GameTime.ForceSimRate 60+" part and place it after your existing path.

Edit: After showing you the command line, it occurred to me to try increasing the numbers to 120, instead of 60. I just followed what was shown to me, but it turns out, it will allow for 120 FPS if you change those 60's to 120, and it is a LOT smoother at 120 FPS.
 
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Lepton87

Platinum Member
Jul 28, 2009
2,544
9
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It's quite a memory hog at 2560x1440 all maxed out MSAA 4X it used over 4GB for a time. So for 4K gaming you need more than 4GB so 980 is out of the question unless there are 8GB versions.
 

Deders

Platinum Member
Oct 14, 2012
2,401
1
91
The flickering is down to Nvidia's latest drivers (which do significantly improve performance). I didn't get it before I upgraded. I've played through once with each driver, I found that although the flickering was annoying it didn't happen often enough to be gamebreaking for me. The Exulted Plains got it the worst.
 

Lepton87

Platinum Member
Jul 28, 2009
2,544
9
81
The cut-scenes look so much better also the game is fluid with everything maxed-out with MSAA 2X, sometimes dipping into 50s, but it heats the cards so much that I have to set the fan to 80% on the first card and it still get into mid 90C degrees. I ordered a water block and I'll see how much that help. If I won't find any used block for my second Titan I'll have to buy new but they are terribly expensive.
 

Aristotelian

Golden Member
Jan 30, 2010
1,246
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76
I play this game at 2560x1440, no AA at all, everything on High except tessellation set to 'off', on GTX 580s (the 1.5gb versions) in SLI.

For a while, I played without SLI (forgot that updating the driver disables SLI), and now post-patch the performance is better. With SLI enabled, there are some flickering textures. They are not resolved on my system after a restart, but they are also not reproducible. I can't quit the game, re-enter, and in the exact same spot (after a reboot or not) reproduce the flickering.

The flickering honestly isn't really a problem for me as it is a rare occurrence.

I am more annoyed now, post patch, with this 'quit to desktop' that seems to happen automatically at times. Some board posts claim that this has to do with an aggressive video card overclock, but I don't see how that should cause a quit to desktop.
 

cbrunny

Diamond Member
Oct 12, 2007
6,791
406
126
AMD CF definitely still has issues. I thought it was just the cutscenes that were locked at 30fps. Is it the full game?
 

Pneumothorax

Golden Member
Nov 4, 2002
1,182
23
81
DAI was the first game I've had that literally brought my previous 780ti to it's knees when maxed out. Since I game at 1600p, I relented and bought a MSI Gaming 970 SLI setup. Much smoother now with less flickering. Nvidia needs to focus back on their Kepler users who put a lot of money for them.
 

Udgnim

Diamond Member
Apr 16, 2008
3,681
124
106
I play this game at 2560x1440, no AA at all, everything on High except tessellation set to 'off', on GTX 580s (the 1.5gb versions) in SLI.

For a while, I played without SLI (forgot that updating the driver disables SLI), and now post-patch the performance is better. With SLI enabled, there are some flickering textures. They are not resolved on my system after a restart, but they are also not reproducible. I can't quit the game, re-enter, and in the exact same spot (after a reboot or not) reproduce the flickering.

The flickering honestly isn't really a problem for me as it is a rare occurrence.

I am more annoyed now, post patch, with this 'quit to desktop' that seems to happen automatically at times. Some board posts claim that this has to do with an aggressive video card overclock, but I don't see how that should cause a quit to desktop.

if you're using some on screen display for FPS whether in game or third party, turn it off

solved my CTD issues

also don't allow Origin to show any in-game messages from it
 

Deders

Platinum Member
Oct 14, 2012
2,401
1
91
The cut-scenes look so much better also the game is fluid with everything maxed-out with MSAA 2X, sometimes dipping into 50s, but it heats the cards so much that I have to set the fan to 80% on the first card and it still get into mid 90C degrees. I ordered a water block and I'll see how much that help. If I won't find any used block for my second Titan I'll have to buy new but they are terribly expensive.

What is your case airflow like? Do you have a sidecase fan? I've had SLI myself in the past so I know how one card can be hotter than the other but I have found that a front fan with unblocked passage to the graphics card and a side fan works wonders.

Nvidia needs to focus back on their Kepler users who put a lot of money for them.

Definitely, I'm starting to feel ripped off, I bought my 780 2 months before the 970's came out, thought they would be coming out around now and couldn't wait that long. Now I find in some games I get less performance than if I'd have bought a 280X, which would have been a sidegrade from my old 670.
 

Lepton87

Platinum Member
Jul 28, 2009
2,544
9
81
What is your case airflow like? Do you have a sidecase fan? I've had SLI myself in the past so I know how one card can be hotter than the other but I have found that a front fan with unblocked passage to the graphics card and a side fan works wonders.
.

Open case.

BTW. Suddenly SLI stopped working in this game after I updated the BIOS in my mobo :(
Now it's basically unplayable at max settings I lost all desire to play that game now.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
That happened on my system too, make sure your BIOS sees both cards, reseat them too.
 

Lepton87

Platinum Member
Jul 28, 2009
2,544
9
81
That happened on my system too, make sure your BIOS sees both cards, reseat them too.

It does, GPU-Z shows SLI ENABLED.

UPDATE: 3D mark score is normal Fire Strike about 18 000, what could be wrong?
 
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Lepton87

Platinum Member
Jul 28, 2009
2,544
9
81
Have you checked the GPU usage? How did you verify SLI wasn't working?
Does Nvidia Control Panel show SLI enabled? Have you tried reinstalling drivers?

Same pathetic frame-rate with SLI or without. Drivers reinstalled, maybe NV just doesn't give a damn about kepler anymore so I won't give a damn about NV. Such a high profile game, they had two months to get SLI working properly they probably focused on Maxwell and pissed on Kepler. I could somehow understand that if Maxwell was a real upgrade but come one, it's not even a high-end maxwell. Do you guys think it is worth it to wait for an another driver release? Will they make SLI working flawlessly on Kepler? Hell, I'm not even talking about some rare 4-way configuration just very basic 2 card set-up.
 
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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
I played the game from start to finish on a GTX 670 SLI setup so I know SLI works on it.

Something else happened.
 

Lepton87

Platinum Member
Jul 28, 2009
2,544
9
81
I played the game from start to finish on a GTX 670 SLI setup so I know SLI works on it.

Something else happened.

How did they scale? Anything less than 50% more FPS and I don't consider it working properly if GPU limited. I'll reinstall the game see if that helps. But that's freaking 4 DVDs!
 

bystander36

Diamond Member
Apr 1, 2013
5,154
132
106
I also get noticeably higher FPS with 680 SLI. Much higher. My only problem is the 2Gb's of Vram requires me to lower some settings, which results in my getting 80-120 FPS, or some major FPS drops. As a 120hz monitor user, that is ok with me.
 

Lepton87

Platinum Member
Jul 28, 2009
2,544
9
81
I also get noticeably higher FPS with 680 SLI. Much higher. My only problem is the 2Gb's of Vram requires me to lower some settings, which results in my getting 80-120 FPS, or some major FPS drops. As a 120hz monitor user, that is ok with me.

680SLI shouldn't be much faster than a single overclocked Titan sometimes even the same. So I don't know how can you get 80-120 fps. Do you played the game maxed out? not ultra but custom settings maxed out?
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80-120? HOW? that's not even maxed out. I can't believe I can't find a single benchmark with GK110 or even GK104 in SLI, Maxwell and Hawaii scales very well but it doesn't mean that the same is true for Kepler. Anyone found a test with kepler in SLI?
 
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cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
my 670s averaged about 50fps at max settings 1080p. Sometimes it would spike, sometimes it would go to around 30. bystander did say he had to lower settings.
 

Deders

Platinum Member
Oct 14, 2012
2,401
1
91
What res are you playing at? My performance is fine on a single card, maxed out, 2xAA, 2560x1080.
 

cmdrdredd

Lifer
Dec 12, 2001
27,052
357
126
How did they scale? Anything less than 50% more FPS and I don't consider it working properly if GPU limited. I'll reinstall the game see if that helps. But that's freaking 4 DVDs!

That's not how SLI scaling works. If both cards are doing work (ideally 98% or so) then SLI is functioning properly.