chavo12345
Senior member
- Jun 7, 2011
- 339
- 5
- 81
Bought the game for ~$42.00 (not from mexico store) and unlocked it via VPN. Having fun so far but as said before it suffers from screen flickering and some stuttering.
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I dont get it. Dont the devs play these games before releasing them. I mean, if you can have a day 1 patch ready, why not just put it in the game? This game, Watchdogs, ACU, all were terrible on release.
Bioware if anything do know how to write a catching story.
OK finally got around to playing it. 1440p maxed settings, SLI seems to be working. The only flickering textures I see are in cut scenes. And the cut scenes are choppy.
I'm terribly disappointed so far at the graphical fidelity, although admittedly I'm just at the beginning stages of the game. The game looks decidedly cross gen to me, especially in the surrounding environment which looks blocky and unrefined. Almost as bad as DAO in some respects.
The only impressive thing so far to me is that the texture quality is pretty good when you set it to "fade touched." Otherwise, you can definitely tell that the game was designed to run on last gen consoles, there's no doubt about it. That said, I'm sure it will still be a good game. Bioware if anything do know how to write a catching story.
I am curious though, just from the last few pages, there's a number of people unlocking the game early with VPN, buying keys from Mexico/other regions, and/or using various discount codes. Think we'll see a massive influx of people getting their keys/Origin accounts banned ala what happened with Sniper Elite a while back?
My apologies if this has been posted but I found it interesting.
http://quest.dragonage.com/
If you complete the mini games there you get a free set of red lyrium weapons. Don't forget to log in first.
I dont get it. Dont the devs play these games before releasing them. I mean, if you can have a day 1 patch ready, why not just put it in the game? This game, Watchdogs, ACU, all were terrible on release.
I played for maybe 90 minutes. Too early to tell about the gameplay but the menus are annoying as hell (consolitis as usual). Graphics wise it so far seems kinda mixed. It's by no means ugly and I agree the texture quality seems pretty good, but yeah, some of the environment looks kinda....blah. But I get the impression this engine will look its best in forest environments. Also, performance is pretty good with my 280x at Ultra at 1080p so they've refined it well enough.
But there's a lot of effort gone into the game, so I give Bioware some respect for that. Clearly they learned from the phone it in effort of DA2.
Did you find DA2's story good?
^ I'd like to know this too. Even the higher rated 8,9,10 out of 10 Metcritic user reviews are admitting keyb + mouse is secondary, the combat is mostly a "button mashing fest", and the tactical view camera controls are "clunky":-Second question for PC gamers using mouse and keyboard I hear it's not as good control wise as previous DA games ,any comment?
^ I'd like to know this too. Even the higher rated 8,9,10 out of 10 Metcritic user reviews are admitting keyb + mouse is secondary, the combat is mostly a "button mashing fest", and the tactical view camera controls are "clunky":-
- "they very much tailored EVERYTHING to work better on the gamepad even on the PC"
- "Keyboard+mouse option was a last minute addition so on PC controls are awkward as hell"
- "Having said that, there are some serious issues with the PC controls. It seems like Bioware completely disregarded the PC version in favor of consoles. Some examples: you can't right click to automatically move to loot, interact with, or attack things. This seems like such a simple thing but it is really annoying. You also can't auto attack unless you're in tactical mode. Tactical mode itself has a lot of problems. For one, the zoom is really weird and it is very difficult to get an overview of the battle. When I was doing the first boss (Pride Demon), I had to switch to normal view just to click on the Rift. Also, being forced to use WASD instead of mouse scroll to look in tactical view is very awkward and clunky. Also, there's no key to select all party members at once. Another really strange thing is no ability tooltips on your action bar - if you want to know what a skill does during a fight, you have to open your skill menu and read it there.")
- "No longer can you click and move because that doesn't exist on consoles. If you click anywhere your character does their attack animation which is very long so you're sitting there wasting time. No longer can you click on loot to pick them up because that doesn't exist on consoles"
- "Is not a port, but it was clearly developed focusing on console when you look at the PC controls, it does not feel like previous Dragon Ages regarding that matter"
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I dont get it. Dont the devs play these games before releasing them. I mean, if you can have a day 1 patch ready, why not just put it in the game? This game, Watchdogs, ACU, all were terrible on release.
OK finally got around to playing it. 1440p maxed settings, SLI seems to be working. The only flickering textures I see are in cut scenes. And the cut scenes are choppy.
I'm terribly disappointed so far at the graphical fidelity, although admittedly I'm just at the beginning stages of the game. The game looks decidedly cross gen to me, especially in the surrounding environment which looks blocky and unrefined. Almost as bad as DAO in some respects.
The only impressive thing so far to me is that the texture quality is pretty good when you set it to "fade touched." Otherwise, you can definitely tell that the game was designed to run on last gen consoles, there's no doubt about it. That said, I'm sure it will still be a good game. Bioware if anything do know how to write a catching story.
I played for maybe 90 minutes. Too early to tell about the gameplay but the menus are annoying as hell (consolitis as usual). Graphics wise it so far seems kinda mixed. It's by no means ugly and I agree the texture quality seems pretty good, but yeah, some of the environment looks kinda....blah. But I get the impression this engine will look its best in forest environments. Also, performance is pretty good with my 280x at Ultra at 1080p so they've refined it well enough.
But there's a lot of effort gone into the game, so I give Bioware some respect for that. Clearly they learned from the phone it in effort of DA2.
So, I've been playing quite a bit now, and the PC controls STILL suck. I thought it was just something I had to get used to, but no, they are still very clunky and a huge step back from DAO and DA2.
-The tactical camera is very bad. It doesn't zoom out nearly far enough and moving it feels very clunky as it gets stuck a lot.
-Why can't I press TAB to highlight all enemies in combat?
-If you are playing with an only ranged party and want to snipe enemies from afar, then good luck. The tactical camera has a limited reach which is not nearly enough for an all ranged party.
-You HAVE to go to tactical camera to issue movement and attack orders. WHY?
-Can't use CTRL + A to select everyone.
-V to see stuff is also weird. This feature was annoying in the Witcher 2, and is also annoying here. Why not TAB to see stuff like previous DA titles?
- No auto attack, and no attack cancelation (except if you jump in the middle of the animation).
I might be wrong on some of these points, and I HOPE I am, but so far these are all very annoying issues that should be fixed ASAP, in my opinion.
Is it just me, or do you guys agree? Help me see the light please
I have tried to leave my personal opinions out of it, but some made it in![]()
I have also made some suggestions on what could be improved.
General
Cannot bind mouse 4 and mouse 5 buttons (the 2 thumb buttons on most mice). Thats really annoying as 99% of other games let you bind them!
Mouse wheel scrolling and double clicking work where you expect them to.
Left mouse or R are the basic attack keys. Press once for 1 attack, hold it down to continue attacking. There is no auto attack outside of the tactical cam.
Pressing attack wont move you to an enemy like previous DA games. you have to manually move to an enemy and attack (unless in tac cam), just like other action/adventure games.
A result of this means you cannot hold down left and right mouse buttons to drive your character.
Its going to take some time getting used to having jump on space instead of pause. Can rebind though.
Ability Tooltips dont show any info on them unless your in the skill tree. Really annoying when your out adventuring and want that info quickly. (detailed tooltips mod please!)
Animations
Having to wait for the bending animation when looting gets annoying really really fast.
It seems to me that you have to wait for an animation to finish before that action registers or you can do anything else. Example is the looting, and in combat animations have to finish before you can move again.
Looting
The V key searches for nearby loot and highlights it.
The highlight does not stay on screen for long enough, and it highlight is so subtle you easily miss items.....forcing you to spam the key.
Personally i much preferred the previous games method of holding a key down.
Right clicking or pressing F collects loot. But you have to be standing next to the loot. It will not walk you over to the loot like previous games.
On the loot screen you have to click the take all button or single items you want.
There is no take all key like in DA2.
Could easily make the F key do that though, strange why they havent.
Tactical Camera
For me the tactical camera doesnt scroll out far enough. But thats just my personal opinion.
You can move the Tac cam by using WASD, holding down the mouse wheel button or holding both left and right mouse buttons down.
You can pan the Tac camera by holding shift, or holding right mouse button down.
When in tactical cam view, selecting a party member jumps the camera to them.........would LOVE it to be a toggle as i would rather it not jump.
Tac cam can get stuck on objects like boxes. Also on building roofs.
Could do with an option that disables the mouse wheel going into Tac cam mode when scrolling back. Occasionally i have accidently gone into Tac cam mode when i just want to scroll out.
Occasionally i exit Tac cam mode when im pan around .......and i dont know why that happens.
UI
Annoyance of mine is Interface screens which starts text halfway up the screen so requires more scrolling to go through......like the inventory screen, attributes screen and options screen.
Crafting and upgrading are seperate screens, and require you to move to another workbench to open those screens......pointless and annoying.
Skill tree menu requires you to scroll a lot to see all available skill. Could have been improved, especially for PC where we dont need everything to be large.
For now thats it, may post more later.
Deep down, I had a gut feeling that would happen. I "hoped for the best but prepared for the worst" and am not disappointed - for all the wrong reasons... At best, this is going to be a "bargain bin" job for me 1-2 years down the line. It's certainly not worth full price with "giant icons designed for a big TV at 10ft + controller" on the PC version with no apparent attempt at HUD scaling or play-testing on a mouse. Absolutely nothing like the original DAO in terms of gameplay, controls, HUD or PC optimization despite the over-hype. The only reason Oblivion & Skyrim are playable with their "out of the box" 10ft UI HUD's is Darnified & SkyUI mods. Be interesting to see how moddable this game is after a month or so given persistent rumors of the engine not being very moddable at all. If this stuff can't be fixed, I'll be leaving it on the shelf (even at $5). :thumbsdown:Over at their forums, a few stating PC controls are crap,
http://forum.bioware.com/topic/520469-pc-controls-are-horrible/
More here http://forum.bioware.com/topic/519931-pc-controls-and-suggestions/
Patch is said to be incoming tomorrow. Hopefully will fix some of the most outstanding issues.
I cannot believe that I stay in a country where a game like this is banned because of the presence of "some homosexual" presence. I'd pre-ordered from Origin and was uber-excited ready to pre-load only to receive a message saying that my order has been cancelled and that DA:I is not going to be releasing in India.
I'm seriously considering moving to another country![]()
Over at their forums, a few stating PC controls are crap,
http://forum.bioware.com/topic/520469-pc-controls-are-horrible/
More here http://forum.bioware.com/topic/519931-pc-controls-and-suggestions/
Compatible Operating Systems
The latest version of the AMD Catalyst™ Software Suite, AMD Catalyst™ 14.11.2 Beta Driver is designed to support the following Microsoft Windows platforms:
Highlights of AMD Catalyst™ 14.11.2 Windows® Beta Driver Performance Improvements
- Windows 8.1 (32 & 64-bit version)
- Windows 7 (32 & 64-bit version with SP1 or higher)
- Dragon Age: Inquisition performance optimizations
- Up to 5% performance increase over Catalyst™ 14.11.1 beta in single GPU scenarios with Anti-Aliasing enabled.
- Optimized AMD CrossFire™ profile- Far Cry 4 performance optimizations
- Up to 50% performance increase over Catalyst™ 14.11.1 beta in single GPU scenarios with Anti-Aliasing enabled.
New in GeForce Game Ready Drivers
The latest GeForce Game Ready driver, release 344.75 WHQL, provides support for Maxwell’s new Multi-Frame Sampled Anti-Aliasing (MFAA) mode. In addition, this Game Ready WHQL driver ensures you'll have the best possible gaming experience for Far Cry 4, Dragon Age: Inquisition, The Crew, and World of Warcraft: Warlords of Draenor
Game Ready
Best gaming experience for Far Cry 4, Dragon Age: Inquisition, The Crew, and World of Warcraft: Warlords of Draenor
Gaming Technology
Supports Multi-Frame Sampled Anti-Aliasing (MFAA) mode
