"Doomed: How id Lost its Crown"-Article

Chaotic42

Lifer
Jun 15, 2001
34,638
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Link

It's good to hear people saying things like this. Doom 3 is the worst game I've bought in about three years. Almost as bad as Robot Area which was the last really bad one.

It makes an interesting read, even if you don't agree.
 

gorcorps

aka Brandon
Jul 18, 2004
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I wouldn't say doom3 was the worst game I bought, but I would say it was the most dissapointing. Too much hype spoils a game. Good read and I do agree w/ the general opinion: they took too much time makin it look pretty to focus on makin it fun.
 

Nebben

Senior member
May 20, 2004
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id lost it's crown the moment Quake 2 was released...

Q1 must have been some kind of freak accident, because id did far more harm than good to the multiplayer in Q2/Q3 and beyond. Something interesting about Q1 was that the instant weapon changing that contributed to the fast pace of gameplay was actually a mistake; they didn't have time to put the animations in before shipment, and just sort of left it that way after release. Too bad Q2 had gameplay far slower than Q1 and Q3 was only slightly better than Q2 :(

You know, John Romero seems like a lazy pile, but maybe he had more to do with Q1 than is commonly thought.
 
Mar 19, 2003
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Originally posted by: gorcorps
I wouldn't say doom3 was the worst game I bought, but I would say it was the most dissapointing. Too much hype spoils a game. Good read and I do agree w/ the general opinion: they took too much time makin it look pretty to focus on makin it fun.

I think that's a big part of it right there. It was hyped for years, and many people were probably expecting it to be something it wasn't (whether it "should" have been or not). And of course, the gameplay was pretty simple and repetitive (although here I'll add the disclaimer that I haven't actually played through much of the game, but that seems to be the consensus just about everywhere) - especially when compared with extremely well done games like Half-Life 2.

Graphically it's very impressive, but how many more games are going to end up using the engine? Just Quake 4 and Prey?

In any case, I agree with most of what the article is saying...
 

DaveSimmons

Elite Member
Aug 12, 2001
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Originally posted by: Nebben
id lost it's crown the moment Quake 2 was released...

Q1 must have been some kind of freak accident, because id did far more harm than good to the multiplayer in Q2/Q3 and beyond. ... . Too bad Q2 had gameplay far slower than Q1 and Q3 was only slightly better than Q2 :(
I disagree 100%. Q2 CTF and DM was sweet! And Q1 by your logic would be their second freak accident since Doom basically created multiplayer FPS gaming.
 

Chaotic42

Lifer
Jun 15, 2001
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Originally posted by: DaveSimmons
Disagree 100%. Q2 CTF and DM was sweet! And Q1 by your logic would be their second "fluke" since Doom basically created multiplayer FPS gaming.

I loved Quake 2 CTF, orange as it was on my Riva 128, but Q3 was a technically impressive demo. It was dark; it was repetative; it was boring. At least Doom 1 and Doom 2 were exciting. I'd still rather play either one of those than mess with Doom 3.
 

Nebben

Senior member
May 20, 2004
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Originally posted by: DaveSimmons
Originally posted by: Nebben
id lost it's crown the moment Quake 2 was released...

Q1 must have been some kind of freak accident, because id did far more harm than good to the multiplayer in Q2/Q3 and beyond. ... . Too bad Q2 had gameplay far slower than Q1 and Q3 was only slightly better than Q2 :(
I disagree 100%. Q2 CTF and DM was sweet! And Q1 by your logic would be their second freak accident since Doom basically created multiplayer FPS gaming.

Q2 CTF was pretty fun -- I played it for a while. But DM was incredibly boring.

Doom was the game to start it all, but Quake made gigantic leaps that are unmatched to this day. Q2 pretty much just added some different weapons and better graphics, and completely ruined the fast-paced gameplay that makes Q1 a classic. This is all my opinion, of course, and arguments about favorite Quake games go nowhere, so take it as it is :)

But I'm right and you're wrong, damn it. ;)
 

sandorski

No Lifer
Oct 10, 1999
70,701
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IMO, iD lost the battle when Unreal was released. Unreal was lightyears ahead of anything else at that time and with the release of one of the best Map Editing tools ever(UEd) it was only a matter of time before the Mod community went along. Epic had in Unreal an Engine they could upgrade constantly and didn't have to keep remaking.
 

jim1976

Platinum Member
Aug 7, 2003
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Originally posted by: SynthDude2001
Originally posted by: gorcorps
I wouldn't say doom3 was the worst game I bought, but I would say it was the most dissapointing. Too much hype spoils a game. Good read and I do agree w/ the general opinion: they took too much time makin it look pretty to focus on makin it fun.

I think that's a big part of it right there. It was hyped for years, and many people were probably expecting it to be something it wasn't (whether it "should" have been or not). And of course, the gameplay was pretty simple and repetitive (although here I'll add the disclaimer that I haven't actually played through much of the game, but that seems to be the consensus just about everywhere) - especially when compared with extremely well done games like Half-Life 2.

Graphically it's very impressive, but how many more games are going to end up using the engine? Just Quake 4 and Prey?

In any case, I agree with most of what the article is saying...



Well HL2 was overhyped as well but gameplay wise rocked... It confirmed the expectations with its arrival. However I enjoyed DIII and the expansion very much and I had played them till the end. Just not as much as HL2 or HALO some months b4 those hit the shelves.
 

JackBurton

Lifer
Jul 18, 2000
15,993
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Originally posted by: BFG10K
Just not as much as HL2 or HALO
Halo sucked donkey balls. It was boring, highly repetitive and totally overrated.
Everyone has different tastes. I liked Doom 3 and I liked Halo too. But I agree that D3 was overhyped and Halo was overrated.
 

EvilManagedCare

Senior member
Nov 6, 2004
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I suppose Doom3 was overhyped, I still enjoyed it. It scared the hell out of me and as a result limited my playtime (how embarassing to admit that) so it took me forever to finish it. I know this author cited a few different points about why he was disappointed in Doom 3. But don't complain about the monsters suddenly spawning behind you, or waiting behind a door as if that is a change to the whole Doom series. It happened constantly in Doom 1 & 2, why is it suddenly not okay for Doom 3? Buying this title I expected that sort of thing. My complaint in the game lies more in how it was often too dark to see anything at all. Too dark to the point of making some parts of the game unfun.
 
Dec 27, 2001
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Originally posted by: BlueWeasel
IMHO, id lost it's crown when Daikatana was released.

;) :Q

Yeah, maybe Romero and Carmack are like two idiots who together somehow form one full genius.
 

skace

Lifer
Jan 23, 2001
14,488
7
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Too much hype spoils a game, not so true. You have to remember that Doom3 was almost entirely hyped by the community. The opposite would be HL2 which was completely hyped by the company at any chance possible. The fact is, hype matters very little in comparison to the end product.

Let's talk about Doom 3 being boring. If you talk to anyone, you will inevitably hear that Doom 3 got boring very quickly (hell, it is mentioned several times in this thread). The fact is that it is difficult for someone to enjoy a game that is too scary. The game quickly puts you in a mindset where you no longer want to be scared, you begin to expect everything and to move with a certain level of precision. This mindset is what is boring. Doom 3 hit this 'too scary' wall and went right past it, forcing people into this mindset for a better part of the game. After awhile, your guard is simply never down. This is poor design, and I hope more developers can pick up and understand this concept. A game that is too scary can never be enjoyed properly by the masses. If you look back, every extremely good scary game has walked a fine line, where scary parts come in small doses when you least expect them. I take Eternal Darkness as the perfect example, it only has one TRULY scary part, one. This part will take every single player of the game by surprise and leave them questioning every turn for the rest of the game.

For the record, Quake4 and Prey both captured my attention when I was viewing all of the E3 footage. So whether or not the engine will go places has yet to be decided. I'm not going to immediatly subscribe to Unreal3 being some sort of god's gift to engines. That is just more hype that people love to buy into.

As far as the article goes, much better pieces have been written and that guy really doesn't state anything beyond the extremely obvious. He almost touches on what made Doom a great game without really analyzing it. He at least acknowledges Quake1 for being what it was.
 

Genx87

Lifer
Apr 8, 2002
41,091
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I wouldnt say anybody holds a crown imo.

D3's graphics and atmoshpere were great.
HL2 was overhyped but still fun.

I havent really found a game that is terribly compelling to play since Tribes came out in Dec of 1998.

It seems like they are focusing too much on the graphics sides of things and dumping the gameplay aspect.

 

Calin

Diamond Member
Apr 9, 2001
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Originally posted by: gorcorps
I wouldn't say doom3 was the worst game I bought, but I would say it was the most dissapointing. Too much hype spoils a game. Good read and I do agree w/ the general opinion: they took too much time makin it look pretty to focus on makin it fun.

I remember some picture with "Doom 3 has a bit lower expectations around it than the second coming of Jesus"
 

Calin

Diamond Member
Apr 9, 2001
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Alien vs Predator was the most scary game I ever played - and when playing as a marine, on the first few levels, I jumped out of the chair or remained in it like a rag every time the aliens got me
 

jim1976

Platinum Member
Aug 7, 2003
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Originally posted by: BFG10K
Just not as much as HL2 or HALO
Halo sucked donkey balls. It was boring, highly repetitive and totally overrated.


Well I will agree with you that it was repetitive but somehow the whole atmosphere was balancing this IMHO. And most of all it probably had the best AI I've seen in a FPS ... And that means much to me when I refer to this type of games. (As much as graphics)
 
Dec 27, 2001
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I thought HL2 was just as big a disappointment. Okay, so there's nobody shooting at me, I guess that means it's time to solve another physics equation....okay, so what around here moves....yadda yadda.

To this day the ONLY fps that I thought was a really truly amazing gaming experience was Dark Forces. That's honestly still probably the best game I've ever played.
 

SonicIce

Diamond Member
Apr 12, 2004
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I'd rather play Doom than Doom 3. In fact, I think i'll play a multiplayer source port right now...