Doom 3 Error CD/DVD EmulationSoftware has been detected.

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Mo0o

Lifer
Jul 31, 2001
24,227
3
76
My daemon tools was rnnin when i played d3 and nothing happened...
 

wetcat007

Diamond Member
Nov 5, 2002
3,502
0
0
I know clone cd makes it do that, daemon to my knowledge does not, it'll happen even with a legit copy for some reason.
 

DarkAmeba

Senior member
Jun 13, 2004
581
0
0
Originally posted by: cRazYdood
I had to uninstall clonecd for it to work.
That is pretty lame if you ask me...

Very lame. This is just another example of how "downloaders" make things so much harder on thouse of us who actually buy games.
 

JBT

Lifer
Nov 28, 2001
12,094
1
81
Originally posted by: cRazYdood
I had to uninstall clonecd for it to work.
That is pretty lame if you ask me...

Yep same with me :( I am running D3 fine off my HDD with Daemon tools though. Oh well I just have to install CD clone whenever I want to make HDD copy. I guess.
 

doom3sucks

Junior Member
Aug 7, 2004
2
0
0
Originally posted by: DarkAmeba
Very lame. This is just another example of how "downloaders" make things so much harder on thouse of us who actually buy games.

That's BS! People are going to pirate games regardless of the copy protection used. A few of my friends were playing the game *hassle-free* days before I got it because they downloaded it. I spend my hard earned money, only to run into copy protection issues that made me mad enough to sign up for this forum, just so I could bitch about it. So I ask myself, why do I keep putting up with this kind of crap?

The software industry already learned once that too-intrusive copy protection will just alienate the customers. They're probably going to learn it again soon. sigh.
 

VirtualLarry

No Lifer
Aug 25, 2001
56,572
10,208
126
Originally posted by: DarkAmeba
Originally posted by: cRazYdood
I had to uninstall clonecd for it to work.
That is pretty lame if you ask me...

Very lame. This is just another example of how "downloaders" make things so much harder on thouse of us who actually buy games.

"Downloaders" didn't add that restriction on your freedoms into iD's game code. iD added those things. So don't blame "downloaders", blame iD.

I don't see how that actually prevents copying the game, since even if you don't play it, you can still just use CloneCD (or whatever else) to dupe the disc. (Theoretically speaking, I haven't tried it, nor know what other copy-protection it has.)

All it does is block legitimate purchasers, and legitimate users of CD-duplication software, from enjoying their newly-purchased game. Very poor form from Activision and iD.

Copy-protection on games, back in the floppy-disk era, died out, finally, because publishers saw that they were inconveniencing their legitimate purchasers more than they were the pirates, who would just patch the code anyways. There's no difference in the situation today, really, other than publishers have become big, fat, greedy, and stupid. Maybe this all runs in cycles, who knows. But if you want to avoid being inconvenienced, I'm sure that patches will appear in your nearest warez channel. Kudos for Activision for leading customers to learn all about "piracy" and "patches" and "hacks" and "cracks" and "warez". Sooner or later, their customers will start looking there first for games, instead of on the store shelves. And thus, the cycle starts anew, except that Activision and iD are actively helping the "other side" to succeed, with these asinine copy-protection policy restrictions that make no sense.
 

Nebor

Lifer
Jun 24, 2003
29,582
12
76
The irony here is that this thread is full of people who use this CD software illegally to warez games. Several people admitted as much.

If it were up to me, I would just outlaw such software, shut down Alchohol, and all those other companies. The fact is, the damage ($$$) done to the software industry outweighs your laziness in not wanting to mess with a CD. That's costing billions in piracy every year, and that's ridiculous.