Originally posted by: Safeway
Someone said that they game as a whole would play better than this demo. That is both true and false. Although they did say this demo was especially hard on the gfx cards, it was not on the computer. No AI, no physics, just replay. He stated that too. CPU down = gfx down. So this might actually reflect true results once both are factored in.
Originally posted by: Cat
I'm not denying that the driver is doing something; I'm just correcting what you posted. I'm more concerned about the spread of misinformation than who looks good or bad.
Originally posted by: Cat
The Catalyst drivers are bigger than the Forceware drivers; make what you will of that.
Forceware 61.76: 12 MB
EDIT: International version is 20 or so MB.
Catalyst 4.8: 28 MB
Speaking of which, that's a nice segue for me to postOriginally posted by: Curley
DOOM3 is based on OPENGL which NVIDIA has completely ruled over ATI or any other card.
I've been enjoying both of your posts of late. I get an opportunity to actually learn something beyond who has the biggest self-esteem issues in the video forum, so thanks to you both :beer: You coders are still a weird bunch though 😛Originally posted by: Cat
The workstation drivers typically accelerate things you don't see in games: anti-aliased lines, wireframe, and two-side/fixed-function lighting.
I haven't used our ancient Quadros in some time, but the NVidia website has a workstation category for their drivers. It looks like they're completely separate. I've noticed that the workstation drivers are typically far behind the gaming drivers, so I've never had a chance to benchmark the two.
You may be the most reasonable/personable poster in Video. 🙂
Originally posted by: bcoupland
You miss the simple days Curley? Excuse me, but how does having 3 grphx. cards make life simpler. 😀
Note: Voodoo2 SLI is awesome:thumbsup:
Originally posted by: VirtualLarry
So here's my question - would people see a much bigger performance increase in OpenGL-based games like Doom3, if they modded their Radeon cards into FireGL boards, and used that driver set (intended for professional OpenGL applications) instead?
Originally posted by: gururu
I don't know, i think all the cards 9800pro and up, did pretty well. at 1024, they are all up over 40fps. the next generation is probably going to be suped up cards improving performance by maybe 25-50%. I think it'll take some new architecture to pump out 60fps minimums with maximum everything (1600, 16af, 8AA, high quality textures).
Originally posted by: Ferocious
Any idea when graphic cards will be available that will can handle this game easily?
None exist yet according to those benchmarks.
With past Carmack games....it's usually the generation of cards following a new engine release.
Depends on you r def of "handle" 😛Originally posted by: Ferocious
Any idea when graphic cards will be available that will can handle this game easily?
None exist yet according to those benchmarks.
With past Carmack games....it's usually the generation of cards following a new engine release.
Nobody cares if something is running at 200 FPS or 300 FPS. The sections where performance drops is what people want to know about.in 1 demo that is extremely demanding. more so than the game.
Marginally I'd expect.mr c clearly stated the game will play better than the demo runs.
30 FPS is a slideshow.prolly never dips below 30fps.
ATi's drivers don't include a control panel though, unlike nVidia's. Add another 12 MB for the control panel.So NV's drivers do weigh in at nearly twice the size of ATIs.
Originally posted by: SickBeast
Originally posted by: Ferocious
Any idea when graphic cards will be available that will can handle this game easily?
None exist yet according to those benchmarks.
With past Carmack games....it's usually the generation of cards following a new engine release.
I would say R500 and NV50 should completely manhandle DoomIII, but obviously that's just speculation on my part. I'm waiting for that generation and I feel the latest cards are insufficient for the next round of games. My next monitor is going to be a Dell 2001FP, so I need something that can do 1600x1200 in all the games I'm going to play. Even the 1280x1024 of my current screen would be a bit of a stretch for a 6800U in DoomIII, let alone HL2.