What? lol, I assume you are still gaming on a 1024x768 monitor then. What a silly statement to make that I had to follow it up with an equally silly one.
His statement is not silly at all. Devs are using cheap (to implement) tricks instead of giving us the high quality detailed textures, high quality detailed animations, high quality detailed geometry that actually cost artist hours (capital) and would give us a rich experience. All the while giving us the least efficient games possible in a flops to quality ratio.