Originally posted by: Ameesh
Originally posted by: FrustratedUser
Originally posted by: Ameesh
Originally posted by: FrustratedUser
I develop exclusively in LabVIEW for our measurement systems.
The code is close to as fast as compiled C/C++.
If you do use graphical languages, which do you use?
If not then why and what do you think about them.
no i don't use graphical languages because the software i develop is more mainstream and performance sensitive. I think graphical languages are good for somethings but lame in general because they don't give the developer enough control of the inner workings of systems. You are fundamentally limited to the types you have at hand and the types you can build using composition. Basically its good for n00bs and very specific tasks.
LOL
What do you mean by 'inner workings of a system'?
Basically WTH do you mean?
I mean stuff like, pointers and memory, thread pools, file handles, interupts, cache optimization, network protocols, vtables, inheritence, etc.
With graphical languages most everything is abstracted from you and you get these nice little objects that someone wrote for you and you basically connect the dots. The guy who wrote the compiler and the IDE for your G language set is programming, you playing connect the dots is not.