Aikouka
Lifer
- Nov 27, 2001
- 30,383
- 912
- 126
I don't take scores at face value.
I usually almost always take a quick look at a few different reviews. If I see that a game has great scores (especially from both critics and users), I'll usually read whatever the lowest ratings are. Sometimes those reviews are useless, but other times, they may reveal something that would affect my purchasing decision.
The only problem that I run into is that reviews are usually a one-time deal. If a game is a bit of a buggy mess at release, it usually gets hammered for it. What if the game is actually good and gets fixed properly (and timely). The reviews never change. I have to hope some of the user reviews touch on the changes.
In other words, sometimes when a game reviews poorly, I'll look at the good reviews to see why they rated it so well. It could be because of fixed bugs or simply another perspective on what made them enjoy the game. The latter might be something that I end up agreeing with.
I usually almost always take a quick look at a few different reviews. If I see that a game has great scores (especially from both critics and users), I'll usually read whatever the lowest ratings are. Sometimes those reviews are useless, but other times, they may reveal something that would affect my purchasing decision.
The only problem that I run into is that reviews are usually a one-time deal. If a game is a bit of a buggy mess at release, it usually gets hammered for it. What if the game is actually good and gets fixed properly (and timely). The reviews never change. I have to hope some of the user reviews touch on the changes.
In other words, sometimes when a game reviews poorly, I'll look at the good reviews to see why they rated it so well. It could be because of fixed bugs or simply another perspective on what made them enjoy the game. The latter might be something that I end up agreeing with.