Originally posted by: Eghck
non-inverted, for consoles I invert though.
Yup, same here. Its strange...I absolutely can not play inverted and PC and non-inverted for dual analog.
Originally posted by: Eghck
non-inverted, for consoles I invert though.
Originally posted by: MonKENy
inverted except flight sims.
Originally posted by: warcrow
Originally posted by: Eghck
non-inverted, for consoles I invert though.
You swtich back and forth? :shocked:
Originally posted by: BD2003
Originally posted by: Eghck
non-inverted, for consoles I invert though.
Yup, same here. Its strange...I absolutely can not play inverted and PC and non-inverted for dual analog.
Originally posted by: warcrow
Originally posted by: Throckmorton
Inverted with a mouse in an FPS is pretty strange if you ask me.
Non-inverted seems odd to me. It's kinda like flying a plane.![]()
Originally posted by: Eghck
Originally posted by: warcrow
Originally posted by: Eghck
non-inverted, for consoles I invert though.
You swtich back and forth? :shocked:
Originally posted by: BD2003
Originally posted by: Eghck
non-inverted, for consoles I invert though.
Yup, same here. Its strange...I absolutely can not play inverted and PC and non-inverted for dual analog.
My explaination
Before FPS's made it to consoles, there were flight games which always had you pushing up to go down. Whether it was first person view or third, I guess with consoles I've always felt more comfortable with the inverted Y axis.
When PC FPS's came out with Mouse control, I started with non-inverted. I don't make any sense, I know, for instance with Halo PC or Doom 3 PC I'll play non inverted, but if it's on Xbox I'll play inverted, Im a weirdo.
Originally posted by: BD2003
Originally posted by: Eghck
Originally posted by: warcrow
Originally posted by: Eghck
non-inverted, for consoles I invert though.
You swtich back and forth? :shocked:
Originally posted by: BD2003
Originally posted by: Eghck
non-inverted, for consoles I invert though.
Yup, same here. Its strange...I absolutely can not play inverted and PC and non-inverted for dual analog.
My explaination
Before FPS's made it to consoles, there were flight games which always had you pushing up to go down. Whether it was first person view or third, I guess with consoles I've always felt more comfortable with the inverted Y axis.
When PC FPS's came out with Mouse control, I started with non-inverted. I don't make any sense, I know, for instance with Halo PC or Doom 3 PC I'll play non inverted, but if it's on Xbox I'll play inverted, Im a weirdo.
Pretty much. Its all about moving the crosshair - any sort of stick makes me feel like I'm piloting a plane, but the mouse, you just directly move where you want it.
Its pretty crazy how its nearly impossible to switch easily.
Originally posted by: Jadow
I invert AND have my own custom key bindings.
Mouse thumb button runs forward, right button runs backward, strafe with arrow keys. no waSD for me.
Originally posted by: Stoneburner
I have to play inverted. Seems more intuitively correct. Imagining the mouse controls the head in a FPS, pulling the mouse towards you = lifting head up, pushing mouse away = lowering head.