Do you game in Direct3D or OpenGL?

p0tempkin

Banned
Jun 5, 2001
702
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Just wondering, because between CS and UT, I've noticed OpenGL runs so much smoother than Direct3D. On some levels, the difference is not much, but on others, it's the difference between smoothness and a slideshow.
 
Feb 24, 2001
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opengl is way faster usually. d3d may be prettier sometimes but opengl just smokes it as far as frame rate goes. that is just me though.
 

SerraYX

Golden Member
Jan 8, 2001
1,027
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OpenGL is much more efficient and usually looks a great deal better, hence I use it :)

UT it doesn't work for me with FSAA, but without is fine.
 

BFG10K

Lifer
Aug 14, 2000
22,709
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<shakes head>

It's nothing to do with the APIs, it's how well the programmers utilise them. It's no suprise that games based on ID's engines run better under OpenGL, since they were originally designed that way.

I pick whatever API gives me the fastest, problem-free perfromance. It varies from game to game, and some games only have the choice of one API.
 

McCarthy

Platinum Member
Oct 9, 1999
2,567
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D3D, because I can alt-tab back with it, can't with OpenGL. Don't know if that's game specific or not. Shame, because OGL looks so much nicer, speed about the same.

--Mc