- Nov 28, 2001
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Originally posted by: apoppin
i really don't think too deeply about my games
i consider them entertainment and will do whatever i want to to enjoy them.
-that said, *some* games so intrigue me i try to understand and exploit the mechanics that drives them ... i *finished* Oblivion with 1,250+ hours into it at level 92 without using the console, cheats or walkthroughs and even "pioneered" new ways to accomplish goals on their forums ... and i feel the same way about Hellgate:London where Max is a Level 40 Summoner [heading for the Level 50 cap] on <Nightmare Difficulty.
Other games are decent enough but don't hold my interest - or are too buggy - to play to the end, so i fire up "godmode" and walk-through it just to see the ending
What is guilt in a videogame?
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My only complaint about oblivion is that it was either too easy or quickly got far too hard. If you never slept and hence never levelled up you could finish everything in the game with relative ease but that was not the point of the developers. If you did sleep and level up on the other hand you had to do so almost perfectly or else the enemies quickly became insanely deadly. It's a game that was supposed to reward experimenting yet there were really only a few ways to properly level up without making the game impossibly difficult. I finished the game without sleeping more than 10 times or so.
