Same feeling for myself.
For me it felt too much like it was trying to copy other games' features and combine them without a clear identity of its own. Looked (to me) like it wants to copy Bioshock Inf's graphical style, and wants to be Deus hr/Thief-like with its stealth mechanics.
Dishonored released almost a year before Bioshock Infinite.
I loved the game, have played it through more than once. Stealthy the first time, combative the second. Honestly one of my favorite FPS's of the past 5 years.
