error8
Diamond Member
- Nov 28, 2007
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Originally posted by: chizow
Well that's certainly your opinion about physics, but to anyone who isn't blind or trolling that's clearly not the case in games that implement hardware accelerated physics or demos that enable physics features that clearly have not been done in real-time previously.Originally posted by: error8
But that's exactly it. It doesn't offers much, just like PhysX . Do you want me to link you to the jumping balls dx 10.1 demonstration movie ATI has, to show you the differences? You're right, PhysX has the upper hand on eye candy improvement, but dx 10.1 path is faster on cards and games that use it correctly.
Yes, chizow, in your fantasy land, cloth and more glass particles on the floor it makes the game so much more immersive and better. Oh and let us not forget the hail map in UT3. And again, there is GRAW 1 and 2 that I just have no idea where it had PhysX, since I've seen none with my 8800 GT. Very impressive stuff. Is there any other game that I forgot to include?
Originally posted by: chizow
But I do agree about DX10.1, its so unremarkable its simply not worth mentioning.
Yes, having a couple of games run faster on dx 10.1 is totally unremarkable
Here we can see 4890 performing faster on dx 10.1, at highest settings, then gtx 285 and that at a much lower price:
http://www.hardwarecanucks.com...890-1gb-review-20.html
Who said I consider ATI cards inferior just because of this feature? There's about 8-9 other considerations that precede PhysX where Nvidia parts are superior, starting with performance.
Now please, roll out those 8-9 considerations that show Nvidia parts more superior, so that I can troll over them.