- Mar 26, 2005
- 4,091
- 119
- 106
So I saw many, many negative reviews both for Disciples III and its expansion. But I decided to play it anyway, because a lot of reviews nowadays seem to be biased.
Although I'm only playing for day one, and only a few hours, I feel like I can already start commenting on the topic, being an avid fan of the original Disciples and Disciples 2. I played both games to death, and beat every single expansion, playing with every race.
As I keep playing I will update this thread for those who are interested.
Some complaints I see are the ones about horrible voice acting and bad music. Well, this isn't the first game suffering from horrible voice acting, and I doubt any other game in the series will benefit from the likes of masterpiece music of the original. Putting both of these drawbacks aside, lets focus on another thing that also keeps coming up in the negative reviews on a very large scale. Namely, the complaints about repetition and tedium.
It seems the reviewers have forgotten that repetition and tedium is the name of the game for games like these. There was indeed always a lot of repetition in Heroes of Might and Magic, Disciples, and other games such as these. The formula is simple, explore the map, kill monsters, find loot, upgrade your hero, again, again, and again, until you become so powerful that you end up just being frustrated about your next turn not coming up fast enough for you to effortlessly slaughter huge hordes of enemies, pressing on in hopes of finding something that can remotely challenge you.... That, or a nice ending cut-scene. ; )
So what is up with the reviewers these days? I purposely found the reviews for Heroes of Might and Magic V and VI to compare them to Disciples III. The funny thing is, the reviews of these games also mention repetition and tedium, yet they brush this off in the text of the review, and they clearly do not factor this "drawback" in the final grade. It feels more like they are saying, "yes the problem with repetition exists, but it really isn't anything to make the game "bad" or that would make it not worth playing." Yet, in case of Disciples III everyone decided to focus on this particular "issue".
Perhaps people simply had enough? But then this would also be the case for HOMM V and VI as well. Don't mean to be one of those silly conspiracy theorists, but I am feeling like Ubisoft paid someone off and Akela didn't.
However the case may be, so far I am not finding the game bad at all. It certainly doesn't have that grim, gothic feel to it overall, which the original Disciples did, despite the excellent art design. Perhaps due to the lack of appropriate music, but it is still a quite enjoyable game, and if/when it can be had for $5-10 for the original+expansion I think its worth your money if you're a fan of the series.
Have you played disciples III? What do you think about it?
Although I'm only playing for day one, and only a few hours, I feel like I can already start commenting on the topic, being an avid fan of the original Disciples and Disciples 2. I played both games to death, and beat every single expansion, playing with every race.
As I keep playing I will update this thread for those who are interested.
Some complaints I see are the ones about horrible voice acting and bad music. Well, this isn't the first game suffering from horrible voice acting, and I doubt any other game in the series will benefit from the likes of masterpiece music of the original. Putting both of these drawbacks aside, lets focus on another thing that also keeps coming up in the negative reviews on a very large scale. Namely, the complaints about repetition and tedium.
It seems the reviewers have forgotten that repetition and tedium is the name of the game for games like these. There was indeed always a lot of repetition in Heroes of Might and Magic, Disciples, and other games such as these. The formula is simple, explore the map, kill monsters, find loot, upgrade your hero, again, again, and again, until you become so powerful that you end up just being frustrated about your next turn not coming up fast enough for you to effortlessly slaughter huge hordes of enemies, pressing on in hopes of finding something that can remotely challenge you.... That, or a nice ending cut-scene. ; )
So what is up with the reviewers these days? I purposely found the reviews for Heroes of Might and Magic V and VI to compare them to Disciples III. The funny thing is, the reviews of these games also mention repetition and tedium, yet they brush this off in the text of the review, and they clearly do not factor this "drawback" in the final grade. It feels more like they are saying, "yes the problem with repetition exists, but it really isn't anything to make the game "bad" or that would make it not worth playing." Yet, in case of Disciples III everyone decided to focus on this particular "issue".
Perhaps people simply had enough? But then this would also be the case for HOMM V and VI as well. Don't mean to be one of those silly conspiracy theorists, but I am feeling like Ubisoft paid someone off and Akela didn't.
However the case may be, so far I am not finding the game bad at all. It certainly doesn't have that grim, gothic feel to it overall, which the original Disciples did, despite the excellent art design. Perhaps due to the lack of appropriate music, but it is still a quite enjoyable game, and if/when it can be had for $5-10 for the original+expansion I think its worth your money if you're a fan of the series.
Have you played disciples III? What do you think about it?
Last edited: