Dirt 2 Demo with built in bench. Post your numbers

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eggrolls

Senior member
Oct 11, 2006
268
1
76
Q6600 @ 2.4
9600 GSO 384MB @ 675/950
1680x1050 high settings, no AA

average min_fps="41.584026" av_fps="50.751507" min_fps_ms="24.047695" av_fps_ms="19.703848"

whatever that is supposed to mean :(
 

T2k

Golden Member
Feb 24, 2004
1,665
5
81
Visually the game doesn't really impress me that much. After seeing Forza 3 and Gran Turismo 5, the bar is too high for the game to impress me.

None of them were jawdropping for anyone coming from PC graphics either...
Aside of tessellation DX11 brings few new things to the table when compared to DX10 - it's just shorter, easier to use thus enabling devs to focus more on advancing graphics, giving more room to artists instead of dealing with code limitations. Give it 6-12 months and you'll see way more impressive things than those lame console graphics.
 

BD231

Lifer
Feb 26, 2001
10,568
138
106
Ultra settings:
min = 49
Avg = 56.4
1280*1024
4xAA
X3 720 Phenom II @ 3.7ghz w/4850 + 4gb DDR3 1600

This game sucks by the way, for anyone who cares. The only visual difference I noticed going from low quality settings to Ultra settings were better water visuals from a distance and streamers hanging from your ultra classy mobile home doorway ...

The control/physics are garbage, the graphics aren't anything we're not used to by now and I've had more fun with previous rally games. Maybe its the car, but this game sucks if the demo is any indication.

NFS Shift is a better expeirence by far.
 
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Nohr

Diamond Member
Jan 6, 2001
7,302
32
101
www.flickr.com
E8400 @ 4.2GHz
9600 GSO (96SP version) @ stock

1680x1050 4xAA, stock settings (high mostly)
35.8 avg, 30.8 min
Same settings as above but now with a GTS 250:
63.1 avg, 54.7 min (stock 738/2200)
69.5 avg, 58.8 min (800/2600)
 

DefRef

Diamond Member
Nov 9, 2000
4,041
1
81
The control/physics are garbage, the graphics aren't anything we're not used to by now and I've had more fun with previous rally games. Maybe its the car, but this game sucks if the demo is any indication.

NFS Shift is a better expeirence by far.
NFS Shift is a dull road-racing game; only marginally better than NFS ProStreet. (The NFS series has been crap since Most Wanted.) Dirt 2 is a fun OFF-ROAD racing game. When you get your drivers license and actually drive a real car on a variety of surfaces, you'll learn that there's a difference between how cars handle on pavement and dirt. Once you get the hang of it, the physics are fine.

You want crap physics? Try - better yet, DON'T TRY - Sega Rally Revo. Cars handle like hovercraft requiring invisible walls to keep you on the road and the AI cheats so badly, there is actually a secret Achievement if you manage to get in the lead by the end of the first lap.

I laugh at those comparing sim-type races like Forza and Gran Turismo to arcade-style racers like DiRT or GRiD. (They must faint when confronted with a Burnout game.)

As for the topic - rig in sig at 1920x1200 4X MSAA and every setting as high as possible:

Min: 27 fps
Ave: 35 fps

Plays smoothly in real play, too. Doesn't stutter and chug like Shift.
 

Skurge

Diamond Member
Aug 17, 2009
5,195
1
71
Ultra settings:
min = 49
Avg = 56.4
1280*1024
4xAA
X3 720 Phenom II @ 3.7ghz w/4850 + 4gb DDR3 1600

This game sucks by the way, for anyone who cares. The only visual difference I noticed going from low quality settings to Ultra settings were better water visuals from a distance and streamers hanging from your ultra classy mobile home doorway ...

The control/physics are garbage, the graphics aren't anything we're not used to by now and I've had more fun with previous rally games. Maybe its the car, but this game sucks if the demo is any indication.

NFS Shift is a better expeirence by far.

The AI in Shift was horrible, i quite playing the game half-way through cuz I got tired of being run off the road by manic AI. The Physics were crazy too, with the front of my car hoping all over the place, lets no even mention the steering.

The physics in dirt2 are great, the car does what you would expect it to do when you go over a crest or drive over a pile of rocks. I have to admit the BAJA event was utter crap, but trailblazer was a lot of fun.
 

evolucion8

Platinum Member
Jun 17, 2005
2,867
3
81
They should had used a real physics engine like Havok. I've played 3 GPU accelerated PhysX games using my AGEIA PPU and the calculatios are crazy. Mirrors Edge was the only game with considerably less PhysX glitches and it would slow down for no apparent reason. The water in Cryostasis looks pathettic and stuff in the floor would move alone or jump around like if a Poltergeist event were ocurring in the room, creepy! In Batman AA, slowdowns would happen for no apparent reason, even if I stared to a wall touching my nose to it (Character's nose of course) it wouldnt go away.

Need for Speed shift isn't GPU/PPU accelerated but the most crazy things occured in that game, my GF was playing the game and she hit a car in the rear, and the car's vault door started to flip forward like a spinning wheel along with the bumper, and in the end of the game, all cars were doing the same, scary!!!
 

toyota

Lifer
Apr 15, 2001
12,957
1
0
1920x1080 highest settings and 8x AA

E8500 @ 3.16 GTX260 @ 666/1392/2200
avg 64.1
min 46.8
 

lavaheadache

Diamond Member
Jan 28, 2005
6,893
14
81
q6600 @3.6 hd4870x2 + hd4870 1gig

2560x1600 max in game settings for dx9 with 4xaa

min 70.1
ave 82.5
 

bunnyfubbles

Lifer
Sep 3, 2001
12,248
3
0
I got the game for free with my 5850...it's not even worth it for free, this game is f***ing terrible. The worst part is that the game play is actually pretty fun, the problem is Codemasters doesn't let you play it without torturing yourself because they eliminated traditional menu screens for some BS interactive garbage where it tries to make you feel like you're in the game world.

The worst part is the Esc key did nothing until I was in an actual game, so I couldn't figure out how to change my graphics or other such settings until I was actually playing...and then the game had to be completely restarted for those settings to take effect...thus forcing me to sit through all the garbage mumbo jumbo and script controlled walk-through interactive BS that isn't even that interactive (ie no traditional menu, you can't just fire up the game and start playing)

There were several points where I got so fed up that I wanted to quit, but the game wouldn't even let me quit, I had to force quit with Alt-F4.
 

Andrmgic

Member
Jul 6, 2007
164
0
71
Yeah, that first race is bad design. You can quit after the first race.. but they make you race before messing with the settings. Hopefully they'll fix that misstep in a patch.