D3D11.2 is just a software update. Mostly add features to the HLSL and the WDDM. Every hardware that support D3D11 or D3D11.1 should support D3D11.2 with WDDM 1.3 drivers.
Don't take these programs too seriously. D3D provides several good features. But even if these are useful, they can't be touched in a complex program, because the outdated API model will add too much extra latency. Many developer use Mantle just because of this.
Don't take these programs too seriously. D3D provides several good features. But even if these are useful, they can't be touched in a complex program, because the outdated API model will add too much extra latency. Many developer use Mantle just because of this.
