toyota
Lifer
- Apr 15, 2001
- 12,957
- 1
- 0
I am still confused how gpus can run something that the hardware does not support.have not read through the thread but i thought cards only went to 11.1 for AMD and 11 for Nvidia.
I am still confused how gpus can run something that the hardware does not support.have not read through the thread but i thought cards only went to 11.1 for AMD and 11 for Nvidia.
Direct X is outdated, Open GL was never outdated. Why?
Because you can do everything on Open GL and create new stuff alone compared to Direct X that puts limits on you. Games on Open GL run better and look better, looking at Rage.
lol RAGE? that game has ass ugly textures for a modern game.Direct X is outdated, Open GL was never outdated. Why?
Because you can do everything on Open GL and create new stuff alone compared to Direct X that puts limits on you. Games on Open GL run better and look better, looking at Rage.
Direct X is outdated, Open GL was never outdated. Why?
Because you can do everything on Open GL and create new stuff alone compared to Direct X that puts limits on you. Games on Open GL run better and look better, looking at Rage.
lol RAGE? that game has ugly textures for a modern game.
This is pretty much why I don't see anything exciting, feature wise, in DX11.2. Mega textures are pretty much not needed now from what I can tell, since all of the next generation systems have a ton of VRAM.
To see the once mighty ID software, who were always on the bleeding edge of graphical development in years past - to release Rage was a massive disappointment to say the least. Hopefully they redeem themselves with Doom 4.....
yeah the textures in Crysis 3 makes RAGE look like a 15 year old game. hell I have Gamecube games with better textures than RAGE.This is pretty much why I don't see anything exciting, feature wise, in DX11.2. Mega textures are pretty much not needed now from what I can tell, since all of the next generation systems have a ton of VRAM.
To see the once mighty ID software, who were always on the bleeding edge of graphical development in years past - to release Rage was a massive disappointment to say the least. Hopefully they redeem themselves with Doom 4.....
Direct X is outdated, Open GL was never outdated. Why?
Because you can do everything on Open GL and create new stuff alone compared to Direct X that puts limits on you. Games on Open GL run better and look better, looking at Rage.
The gun looks decent. The rest of the image not so much. D:
The gun looks decent. The rest of the image not so much. D:
Curious, do folks really use the start menu that much? When I use windows 7, I use the start menu primarily for finding things such as the control panel, running programs manually via the run prompt, or shutting my PC down. Rarely, if ever, do I actually go searching for an application through the start menu. On my windows 7 box I have pretty much all of my important applications icon'ed on my desktop.
Do folks really use the start menu regularly for application access? I don't think i've used the start menu in that manner in a very, very long time.
I use it heavily. I have 140+ games sitting in there right now so this business of pinning things to the Taskbar doesn't fly with me. Also search is useless given I can't remember all of them, so I can't search for something I can't remember.Curious, do folks really use the start menu that much? When I use windows 7, I use the start menu primarily for finding things such as the control panel, running programs manually via the run prompt, or shutting my PC down. Rarely, if ever, do I actually go searching for an application through the start menu. On my windows 7 box I have pretty much all of my important applications icon'ed on my desktop.
Do folks really use the start menu regularly for application access? I don't think i've used the start menu in that manner in a very, very long time.
By "software" do you mean "done on the CPU"? Because that can easily be 100 times slower.And everything is available through software. There is no hardware requirement. When we actually see if the software solution is 25% slower or whatever then I can start to care lol
Rage is locked to 60fps, no multi-gpu support, No tessellation, ultra low resolution textures. Not the best example by far.
Rage was a performance mess when it first released, not sure about now. And it tended to have low-resolution textures and gratuituous texture pop-in thanks to the experimental "megatexture" technique. And in general its graphics features were not up to DirectX 11 standard, lacking tessellation, advanced shadowing and ambient occlusion, more dynamic light sources, etc. Rage was like any other console port -- consoles were targeted for performance and visuals, not high-end PCs, a fact which John Carmack later apologized to the PC gaming community for.
Didn't Rage have a giant texture version that looked like it was supposed to?
https://www.youtube.com/watch?v=gGG3OaW5yL8
Not sure, but it seems like the 'real' version as intended was something massive in terms of GB size.
It was never released. The excuse was it being over 20GB or something.
Ah that's a shame. Hopefully someday community modders will fix it, maybe with a source code release. Of course by then it will be waaaay outdated.
This is pretty much why I don't see anything exciting, feature wise, in DX11.2. Mega textures are pretty much not needed now from what I can tell, since all of the next generation systems have a ton of VRAM.
To see the once mighty ID software, who were always on the bleeding edge of graphical development in years past - to release Rage was a massive disappointment to say the least. Hopefully they redeem themselves with Doom 4.....
