- Aug 14, 2000
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https://www.digitaltrends.com/computing/amd-radeon-image-sharpening-dlss-ray-tracing-e3-2019/
DLSS is an utter failure with virtually no game support. What little games do support it, they work equal to or better with simple upscaling that works on any hardware in any game with any API.
AMD's new method looks like a simple driver switch that automatically works in thousands of games with no developer effort, for little performance hit.
We'll have to see how it works in practice of course, but on paper it looks far superior to DLSS.
Speaking of which, 10 months after RTX launch, not a peep out of nVidia about the mythical DLSS 2x mode. How many more months/years of "training" are expected before we see it?
DLSS is an utter failure with virtually no game support. What little games do support it, they work equal to or better with simple upscaling that works on any hardware in any game with any API.
AMD's new method looks like a simple driver switch that automatically works in thousands of games with no developer effort, for little performance hit.
We'll have to see how it works in practice of course, but on paper it looks far superior to DLSS.
Speaking of which, 10 months after RTX launch, not a peep out of nVidia about the mythical DLSS 2x mode. How many more months/years of "training" are expected before we see it?
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