- Jan 7, 2007
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lead programmer blog https://www.dusterwald.com/2016/07/path-tracing-vs-ray-tracing/
hardware used:
i9 7900x
rtx2080ti
32gb ram
@1080p ~60fps
r7 1700x
gtx1070
16gb ram
720p locked to 30fps
Looks cool, horrible performance though when a 1070 with a ryzen 1700 is only getting 30fps@720p.
it isnt ryzen, the core usage percentages shows over half the cores for the 1700x and the 7900x at zero. the performance difference is the 2080ti vs 1070 and maybe memory.Looks cool, horrible performance though when a 1070 with a ryzen 1700 is only getting 30fps@720p.
where are you getting this from? the video notes indicate no rtx usage. this is being done on OpenGL so no DXR. SonicEther's website indicates he isnt going to do anything with nv rtx and is currently working on amd compatibility.Thats just with the general compute resources. They mentioned a significant speed-up when utilizing RT cores. So even a RTX2060 will run this much faster once RT cores are used.
Huh, what time exactly they mentioned it?They mentioned a significant speed-up when utilizing RT cores. So even a RTX2060 will run this much faster once RT cores are used.
where are you getting this from? the video notes indicate no rtx usage. this is being done on OpenGL so no DXR. SonicEther's website indicates he isnt going to do anything with nv rtx and is currently working on amd compatibility.
From the video at 20:00 mark:Its around the 20:00 mark, where they discussing some noise artifacts, and that using RT cores would "push this to the next level". I never claimed, that SonicEther is actually working on this at the moment.
it's a bit noisy obviously, given my completely low resolution here, but, if you can imagine John's GPU using the RT core to push this to the next level, that would be really amazing too