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Did Warcraft III ever become as balanced as Starcraft?

krackato

Golden Member
I'm not that hardcore of a RTS player, but I do enjoy the genre. Everyone says that Starcraft + Broodwar was amazingly well balanced so that none of the 3 races had an advantage over the other 2. Did they ever balance Warcraft III + Frozen Throne to that level?

If not, what is the best race in Warcraft these days? I'm trying to get info to see if I want to buy the Frozen Throne expansion pack.
 
Yes, they balanced WarCraft III: The Frozen Throne, all to well. My only complain is that they keep on adding more heroes and more spells and more balancing making the game even more complicated. You have to clikc 1,000 things to use all the spells in a battle.
 
Well, atleast there's someone still playing it. Is Frozen Throne worth it just for the multiplayer? It's a pretty expensive expansion at $30.
 
Originally posted by: krackato
Well, atleast there's someone still playing it. Is Frozen Throne worth it just for the multiplayer? It's a pretty expensive expansion at $30.

Yes, its an entirely different game the way it plays. They improved the game a lot. There is a more defined beginning middle and end usually now.

Edit: Digitaldurandal on east msg me sometime.
 
Originally posted by: krackato
Well, atleast there's someone still playing it. Is Frozen Throne worth it just for the multiplayer? It's a pretty expensive expansion at $30.

mp is definetly worth it. Loads 'o' fun when you have a 5v5 team game!!
 
Originally posted by: malak
This thread makes me want to play C&C Generals...


Generals was good.. but there was very little strategy.. just build as many units as you could in the time that you had and attack..
 
No, you are thinking warcraft. There is strategy involved. All the marines in the world can't handle just one tank. And all the tanks in the world can't handle an air force. And all... well you get the picture. Add Zero Hour and you have a very difficult game to play. There is lots of strategy.
 
Originally posted by: malak
No, you are thinking warcraft. There is strategy involved. All the marines in the world can't handle just one tank. And all the tanks in the world can't handle an air force. And all... well you get the picture. Add Zero Hour and you have a very difficult game to play. There is lots of strategy.

Are you nutty? Claiming there's more strat in Generals than WC3? No one would build an army of marines and expect to win. Build enough tanks, some supporting artillery, and some AA, and you're fine. If everyone does this, it's just see who can target the fastest,
 
Well there's never been any strategy in ANY warcraft games. Build the most units and you win. Orcs, Ogres, and Knights, oh my. All blizzard RTS's are about swarming, always have been.

An army of tanks, artillery, and AA can all be taken out very quickly. It's a well-balanced game. You just have to have the strategy to accomplish victory.
 
imo yes, and i have played a lot of both games. balanced in the sense that any race can beat any other... there is a lot of rock/paper/scissors type action, so its not the type of balance like in Total annihilation or something. finding the type of unit your enemy is building and going after its counter is the key to success. then again, he has a counter for your counter, so it stays balanced.
 
Originally posted by: malak
Well there's never been any strategy in ANY warcraft games. Build the most units and you win. Orcs, Ogres, and Knights, oh my. All blizzard RTS's are about swarming, always have been.

An army of tanks, artillery, and AA can all be taken out very quickly. It's a well-balanced game. You just have to have the strategy to accomplish victory.
i could not disagree with your first statement more. the implementation of the upkeep system and the significant role that heros play in wc3 really set it apart from the other games. it makes managing your resources and each unit very important.

i would say it does apply somewhat to sc though, especially, if you only plays BGH or other money maps... wc3 is much deeper than that and requires more strategy in unit selection and good micro unit control
 
Originally posted by: HardcoreRobot
Originally posted by: malak
Well there's never been any strategy in ANY warcraft games. Build the most units and you win. Orcs, Ogres, and Knights, oh my. All blizzard RTS's are about swarming, always have been.

An army of tanks, artillery, and AA can all be taken out very quickly. It's a well-balanced game. You just have to have the strategy to accomplish victory.
i could not disagree with your first statement more. the implementation of the upkeep system and the significant role that heros play in wc3 really set it apart from the other games. it makes managing your resources and each unit very important.

i would say it does apply somewhat to sc though, especially, if you only plays BGH or other money maps... wc3 is much deeper than that and requires more strategy in unit selection and good micro unit control

Lots of other games had heroes before warcraft did, play those. They were far more enjoyable and had a lot more strategy involved, ie Kohan. Kohan had better heroes, a better upkeep system, and overall better strategy.
 
Originally posted by: malak
This thread makes me want to play C&C Generals...

generals was a disgrace to the command and conquer line, almost as bad as Tiberian sun

Red Alert 1 for life!
 
Originally posted by: Schadenfroh
Originally posted by: malak
This thread makes me want to play C&C Generals...

generals was a disgrace to the command and conquer line, almost as bad as Tiberian sun

Red Alert 1 for life!

Well first off, I hated red alert. But secondly, they are building a red alert on the same engine as generals. So we'll see how that goes.
 
Originally posted by: malak
Well there's never been any strategy in ANY warcraft games. Build the most units and you win. Orcs, Ogres, and Knights, oh my. All blizzard RTS's are about swarming, always have been.

An army of tanks, artillery, and AA can all be taken out very quickly. It's a well-balanced game. You just have to have the strategy to accomplish victory.

WC3 isn't about "swarming" I think it is alot more to do with micro managment. If you can micro with the right units you can almost always take out a much larger army.
 
Originally posted by: JBT
Originally posted by: malak
Well there's never been any strategy in ANY warcraft games. Build the most units and you win. Orcs, Ogres, and Knights, oh my. All blizzard RTS's are about swarming, always have been.

An army of tanks, artillery, and AA can all be taken out very quickly. It's a well-balanced game. You just have to have the strategy to accomplish victory.

WC3 isn't about "swarming" I think it is alot more to do with micro managment. If you can micro with the right units you can almost always take out a much larger army.

:thumbsup:
 
Originally posted by: malak
Originally posted by: Schadenfroh
Originally posted by: malak
This thread makes me want to play C&C Generals...

generals was a disgrace to the command and conquer line, almost as bad as Tiberian sun

Red Alert 1 for life!

Well first off, I hated red alert. But secondly, they are building a red alert on the same engine as generals. So we'll see how that goes.

I think this statement invalidates everything mentioned before.. How could someone hate Red Alert? It was, by far, one of the best RTS games ever created. And I'd like to hear how you're going to easily take out an army of tanks, artilery, and AA.
 
warhammer 40k: DOW is exactly what WC3 was meant to be. much better system, and tons more fun to play. i tried the demo and realized this a few minutes into it. man i want that game for christmas.
 
Originally posted by: TheVrolok
Originally posted by: malak
Originally posted by: Schadenfroh
Originally posted by: malak
This thread makes me want to play C&C Generals...

generals was a disgrace to the command and conquer line, almost as bad as Tiberian sun

Red Alert 1 for life!

Well first off, I hated red alert. But secondly, they are building a red alert on the same engine as generals. So we'll see how that goes.

I think this statement invalidates everything mentioned before.. How could someone hate Red Alert? It was, by far, one of the best RTS games ever created.

agreed, the only one that rivals it is WC2 and the original C&C, Dune II was a great game also, but god, dune 2000 was the worst RTS ever created.
 
Originally posted by: Fenixgoon
warhammer 40k: DOW is exactly what WC3 was meant to be. much better system, and tons more fun to play. i tried the demo and realized this a few minutes into it. man i want that game for christmas.


DOW was great but it was way too short of a game.

as for balance issues, though i havent played with Frozen Throne yet the one thing that i have noticed is that the undead have realllly weak air defense, just build a bunch of air units and swarm with them and you can defeat them easily.
 
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