I've only played the beginning of Metroid so far, but you start out in a forest that looks similar to the Forest Haven in Wind Waker, then you proceed to a fiery dungeon that looks like Dragon Roost Island.
In both games:
When you come back through areas you've already been through, enemies come back.
When you enter a new area, the camera pans around and gives you an overview of the map.
The boss fights have similar cinematics at the end.
You have to battle a giant mutated plant.
The wasps in Metroid are reminiscent of the helicopter things in Wind Waker
Am I crazy or do the games seem to have something in common?
In both games:
When you come back through areas you've already been through, enemies come back.
When you enter a new area, the camera pans around and gives you an overview of the map.
The boss fights have similar cinematics at the end.
You have to battle a giant mutated plant.
The wasps in Metroid are reminiscent of the helicopter things in Wind Waker
Am I crazy or do the games seem to have something in common?