Diablo III release date April 17th?

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Lepton87

Platinum Member
Jul 28, 2009
2,544
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I am on the side of keeping items like that extremely rare as it adds an element of 'special' to the item hunt. Very slim to none chance we will see much duping in D3, so the economy will not suffer that badly. Botting will be rampant though imo.

That's why I won't be playing D3. I hate cheats. It's extremely frustrating because all it would take to curb it is to require CAPTCHA before creating a game.
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
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That's why I won't be playing D3. I hate cheats. It's extremely frustrating because all it would take to curb it is to require CAPTCHA before creating a game.

It would take a hell of a lot more than a single captcha to eliminate bots. Which, I would agree as mentioned above, weren't nearly as much of a problem as successful duping. However while bot deterrence is still spotty at best (lets face it, most games a bot doesn't need to do much more than repeat a series of key presses which you could mechanize if you so chose) I think the underlying tech in modern games has progressed such that duping is both less common and more easily controlled/rectified.
 

Anonemous

Diamond Member
May 19, 2003
7,361
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Uh... You needed more than one if you want to get any good items in any reasonable time.

That's why you trade. The elite gear were all duped including the higher runes.

I remember back in the days ppl were also VMing the bots but that was kind of hard core and crazy what some people were doing. Not only do you farm Baal but you farmed for the keys, runes, whatever you wanted.
 
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Newbian

Lifer
Aug 24, 2008
24,779
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tbh i am still hopping that buying items with real money is still a legend.....

With how many bots will be running again I doubt anything will be going for much not to mention people will keep the good stuff for trade only as gold will probably be useless in the game like in D2 and no one will use real money short of a small minority as everyone will try making money on the game and crash the prices.

Especially when dupe hacks get going again after a few weeks. :p
 

thespyder

Golden Member
Aug 31, 2006
1,979
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With all this talk about BOTS and Duping, I think I finally have my answer as to "Why online only". I bet they are planning on implementing strict control against these types of tactics.

I still feel that, if I play single player and have no interest in multi-player at all, the game should accomodate that. There are far to many ways to hose up the single player with online only. Just my two cents.
 

Anonemous

Diamond Member
May 19, 2003
7,361
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With all this talk about BOTS and Duping, I think I finally have my answer as to "Why online only". I bet they are planning on implementing strict control against these types of tactics.

I still feel that, if I play single player and have no interest in multi-player at all, the game should accomodate that. There are far to many ways to hose up the single player with online only. Just my two cents.

Even with online only, they'll always be people who will dupe or bot. Blizzard has been lax in the past going after them and I'm sure they'll have some new version of Warden to detect the hacks but once they introduce the auction houses there will be an even greater incentive to dupe/bot.
 

MarkLuvsCS

Senior member
Jun 13, 2004
740
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With all this talk about BOTS and Duping, I think I finally have my answer as to "Why online only". I bet they are planning on implementing strict control against these types of tactics.

I still feel that, if I play single player and have no interest in multi-player at all, the game should accomodate that. There are far to many ways to hose up the single player with online only. Just my two cents.

I'm sure there will be singleplayer cracks out for D3. I don't understand the reasoning behind requiring always being online to play single player. I certainly don't care if people choose to cheat/dupe/char edit/whatever their single player game as long as it stays out of online. People pay for games and can play however they want as long as they aren't causing problems for other people.
 

thespyder

Golden Member
Aug 31, 2006
1,979
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I'm sure there will be singleplayer cracks out for D3. I don't understand the reasoning behind requiring always being online to play single player. I certainly don't care if people choose to cheat/dupe/char edit/whatever their single player game as long as it stays out of online. People pay for games and can play however they want as long as they aren't causing problems for other people.

Personally I don't care if people cheat/hack their Single player OR Multi-player characters. What others do with their games and how they have fun with it, is their business.

The only Multi-player I ever played was with a small group of friends whom I knew and trusted. And we didn't compete, it was co-operative. So there was no hacking done.

As far as the rest, I enjoyed the Single Player version of D1. I enjoyed the Single player version of D2. I intended to enjoy the Single player version of D3, but am not sure I will buy it if it has to be always online only.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
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I don't understand the reasoning behind requiring always being online to play single player.

I assume it's so there's no concept of a single player character. So if you end up wanting to play with your friend(s) for a little bit, you can use the exact same character and they can still guarantee the "sanctity of the game."
 

TridenT

Lifer
Sep 4, 2006
16,800
45
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That's why you trade. The elite gear were all duped including the higher runes.

I remember back in the days ppl were also VMing the bots but that was kind of hard core and crazy what some people were doing. Not only do you farm Baal but you farmed for the keys, runes, whatever you wanted.

That's what I did... later there were much easier and better bots that didn't require a VM to do and could run many instances of D2 at one time while botting on all of them (minimized).
 

lupi

Lifer
Apr 8, 2001
32,539
260
126
still wished they raise the player level or something before end of beta. still having doubts on fun of melee chars to range.
 

Farmer

Diamond Member
Dec 23, 2003
3,334
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TBH D2 was always an empire building game for me. You built MF characters to trade. You build hammerdins to rush partners or as a service for loot. d2jsp was critical to that whole experience.

The goal was to acquire "D2 wealth" in the form of forum gold/tradeable loot and well equipped characters that you could MF with (bot or otherwise). It was much more like a tycoon game than anything, kind of like an obsession with expanding what you have. The actual action RPG element was not central at all.

The Auction House I view pretty much as a more integrated replacement of d2jsp.

So, at least for me, offline D3 would pretty much be pointless.
 

AyashiKaibutsu

Diamond Member
Jan 24, 2004
9,306
4
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I assume it's so there's no concept of a single player character. So if you end up wanting to play with your friend(s) for a little bit, you can use the exact same character and they can still guarantee the "sanctity of the game."

We all know that's not the reason. Just because it's a small benefit doesn't make it the main reason. They were going to do it with Starcraft II single player until they backed down at the last second; there was no "sanctity of the game" to maintain. I doubt 6 years ago before they became Activision-Blizzard DIII was going to be online only, and changing it is probably one of the reasons it's been delayed so long. I wouldn't have bought SCII if they stuck with that, although I'll buy DIII since I consider it an inherently multiplayer game anyway.
 

Aikouka

Lifer
Nov 27, 2001
30,383
912
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We all know that's not the reason. Just because it's a small benefit doesn't make it the main reason. They were going to do it with Starcraft II single player until they backed down at the last second; there was no "sanctity of the game" to maintain. I doubt 6 years ago before they became Activision-Blizzard DIII was going to be online only, and changing it is probably one of the reasons it's been delayed so long. I wouldn't have bought SCII if they stuck with that, although I'll buy DIII since I consider it an inherently multiplayer game anyway.

I'm pretty sure StarCraft II still requires you to log into Battle.Net unless you play as a guest... even for single player.
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
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Online only play of course has a huge draw in the increased security it provides. The more game resources that you can control serverside and the less that's kept client side, the better. Anything that's client side is liable to be tampered with, which normally isn't a big deal (eg: model replacing so your short sword looks like Ubersword +6) but also can be broken open for information and more intimate knowledge of the game's engineering which is a security risk.

I remember way back not long after FFXI was first released a friend of a friend determined that some ability cooldown timers were kept clientside, so he was able to modify them himself and thus give free access to certain abilities. In the context of FFXI, not such a big deal but that sort of thing can be 'dangerous' for a game.

Further I would wager that part of what made duping possible was the intimate knowledge of the game provided from the source files. There's huge write ups of D2's loot system and the underlying mechanics of it available, which are almost certainly a result of deciphering the code that controlled it offline.
 

thespyder

Golden Member
Aug 31, 2006
1,979
0
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Online only play of course has a huge draw in the increased security it provides. The more game resources that you can control serverside and the less that's kept client side, the better. Anything that's client side is liable to be tampered with, which normally isn't a big deal (eg: model replacing so your short sword looks like Ubersword +6) but also can be broken open for information and more intimate knowledge of the game's engineering which is a security risk.

I remember way back not long after FFXI was first released a friend of a friend determined that some ability cooldown timers were kept clientside, so he was able to modify them himself and thus give free access to certain abilities. In the context of FFXI, not such a big deal but that sort of thing can be 'dangerous' for a game.

Further I would wager that part of what made duping possible was the intimate knowledge of the game provided from the source files. There's huge write ups of D2's loot system and the underlying mechanics of it available, which are almost certainly a result of deciphering the code that controlled it offline.

None of which really addresses the lack of Single player off line mode. If you are playing single player, who cares if you hack or modify the game? It's single player. if you want to cheat so that you can one hit/kill Diablo, the only person you are hurting is yourself.

and none of which addresses the lack of ability to play in areas where online is not an option.
 

darkewaffle

Diamond Member
Oct 7, 2005
8,152
1
81
You seem to have missed the point. Having an offline mode provides you resources which make it easier to exploit the online game.
 

Wyndru

Diamond Member
Apr 9, 2009
7,318
4
76
I don't think it will matter. Someone will make a single version of it anyhow. Even if it is just a hacked standalone server that you can host yourself and mod, similar to what people have done with WoW since vanilla.

If you really want to play single player DiabloIII I'm sure you can figure out how to do it.
 

Anonemous

Diamond Member
May 19, 2003
7,361
1
71
I don't think it will matter. Someone will make a single version of it anyhow. Even if it is just a hacked standalone server that you can host yourself and mod, similar to what people have done with WoW since vanilla.

If you really want to play single player DiabloIII I'm sure you can figure out how to do it.

Yea you prolly need to run a server emulator program and then connect to it. :)
 

Rukian

Junior Member
Mar 12, 2012
7
0
0
While some may argue that it will not work, this was due in some part because of pirates. While it would be possible to get another server up and running for pirated copies, it will take a ton of time and effort since none of the source code for the maps, or the AI of the monsters is there. While you could somewhat recreate the look of Diablo, without the source, you would basically have to code a new game to have it work on other servers.

If there was an offline mode, and all of the files existed on the DVD, then it would be pretty easy to get it up and running. Like it or not, this will severely hamper piracy.

The other benefit as has been mentioned also seems valid, as without all the code, it would be more difficult to figure out the hacks to be able to dupe, and could possibly even help blizzard stop bots.

While I would like an offline mode just for playing around, I understand where they are coming from and welcome it if it adds to the enjoyment of Online Play (which to me is the biggest draw of Diablo). The story (while good) never had the staying power of the Multiplayer aspect in D2.
 

JackSpadesSI

Senior member
Jan 13, 2009
636
0
0
Why can't Diablo III be discussed without people crying over it being online-only, or the inclusion of a real-money auction house? Those things are part of the game, and it's time that everyone accepts that and move on with their lives!

Now... is there any new information regarding the release date?
 

nyker96

Diamond Member
Apr 19, 2005
5,630
2
81
I'm debating bet. get it or not when it comes out. I got sooo hooked when D2 came out so I'm still thinking about this one...
 

thespyder

Golden Member
Aug 31, 2006
1,979
0
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You seem to have missed the point. Having an offline mode provides you resources which make it easier to exploit the online game.

People are going to exploit it anyway. It can't be prevented. And nothing says that something fundamental to the PC side Solo game can't be managed such that it doesn't significantly facilitate that.