Deus Ex Widescreen Utility *June 2012: MAJOR NEW RELEASE V2.2*

WaitingForNehalem

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Aug 24, 2008
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This is a widescreen utility I wrote for Deus Ex and Deus Ex: Invisible War.
dewu22.png


Change Log


2.2.0

Instructions are clearer

GUI is more refined

Assumptions are no longer made in the .ini files

Auto-"HUD size" detection works again

Finally fixed a spelling error :D

2.2.0 BETA

Works with international versions

Modifies files in place, no longer replacing them

Automatically detects resolution

Keeps all user modifications

2.0.0

Adjustable FOV

Adjustable HUD size for Deus Ex: Invisible War

Supports Eyefinity/Nvidia Surround

Supports any aspect ratio

No longer need to modify directory permissions

GUI improvements

Recommends FOV and HUD values based on aspect ratio

1.2.0.0

You no longer need to input your aspect ratio

Your last directory is no longer remembered so files won't be stored in your AppData folder, which makes it more portable

Icon and GUI have been improved

1.1.0.0

Now you only need to locate the root directory

The last directory opened is now remembered the next time you run the program

1.0.0.2


GUI enhancements

1.0.0.1


Now when opening a directory or file, the instructions reflect your selection.

Added a message when opening the user.ini, "The Read Only option must be unchecked for the user.ini of both games".

Download 2.2.0
:

Game Front: http://www.gamefront.com/files/21901354/Deus_Ex_Widescreen_Utility_2_2_0_zip


ftp://24.153.145.34/Deus Ex Widescreen Utility 2.2.0.zip
 
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leeland

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Dec 12, 2000
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anyone have a link to the latest patch for this game and any texture updates?
 

WaitingForNehalem

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Aug 24, 2008
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Update Released

1.0.0.1 Changes

Now when opening a directory or file, the instructions reflect your selection.

Added a message when opening the user.ini, "The Read Only option must be unchecked for the user.ini of both games".
 

postmortemIA

Diamond Member
Jul 11, 2006
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if you give it root directory of installation, .ini file can be located without user input
 

WaitingForNehalem

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Aug 24, 2008
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if you give it root directory of installation, .ini file can be located without user input

The Invisble War user.ini is located in My Documents, at least for the Steam version. Also, the reason I let the user specify the files instead of having defined file paths in the program is if the user decided to install either game on a flashdrive. I wanted the program to work no matter where the game was installed.
 
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Schadenfroh

Elite Member
Mar 8, 2003
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The Invisble War user.ini is located in My Documents, at least for the Steam version.

Might be a good idea to check the default install locations automatically when the application starts up and populate the two text boxes if they are found. I did something similar with GNag to find the base directories of the applications.
 

WaitingForNehalem

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I could add a "Retail", "Steam", and "Custom" option. The "Custom" option would unlock the text boxes. Should I even bother adding a custom option? Where else would somebody have the files? :hmm: Although I already have it there...
 

Schadenfroh

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Mar 8, 2003
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I could add a "Retail", "Steam", and "Custom" option. The "Custom" option would unlock the text boxes. Should I even bother adding a custom option? Where else would somebody have the files? :hmm: Although I already have it there...

No need to add a combo box for that, just brute force it (check all of them (steam, retail, etc.) to see if files exist in those default paths), no performance hit with that small of an operation :)
 

WaitingForNehalem

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Aug 24, 2008
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No need to add a combo box for that, just brute force it (check all of them (steam, retail, etc.) to see if files exist in those default paths), no performance hit with that small of an operation :)

There are too many possible locations. Deus Ex GOTY defaulted to C:\ when I was installing it. I think I'll just add a steam radiobutton and if the user has a retail copy, I'll let them specify where it is.
 

Schadenfroh

Elite Member
Mar 8, 2003
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Mine does Invisible War as well which requires quite a lengthy process to make it widescreen involving hex editing. I have not seen that program though.

Yeh, IW was a pain when I went through adding WS support to my install when I played through it six months ago, I can vouch that having a program do it for me in one button press is MUCH better than dealing with hex editors.
 

thedosbox

Senior member
Oct 16, 2009
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Mine does Invisible War as well which requires quite a lengthy process to make it widescreen involving hex editing. I have not seen that program though.

People still play Invisible War? :p

My bad, didn't spot the IW radio button. The kentie.net program is still useful for DX1 as it fixes the speed problem on modern CPU's, and configures settings to maximize IQ.
 

thedosbox

Senior member
Oct 16, 2009
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Hard core users will install the new OpenGL renderer for their maximum IQ benefits;)

The last time I looked, the OpenGL renderer doesn't ensure 32-bit color is used, nor that detail textures are enabled by default. That can be fixed by hand of course, but it's hardly a "all-in-one" solution.