Deus Ex Performance Thread

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spdfreak

Senior member
Mar 6, 2000
956
73
91
As far as I know, the game does not have a DX9. It'll run DX10... Which is what the 9600GT is.

min requirements are DX9c, 8800 series card in the read me. I can't figure out how it is running it in DX11 if the card isn't even capable. But there is no option to change it to DX10 or 9. Seems to run OK but it is a little stuttery sometimes. No doubt the 9600GT is being pushed to the limits.
BTW, 96Firebird, I grew up in Rochester. Too cold for me!
 

toyota

Lifer
Apr 15, 2001
12,957
1
0
min requirements are DX9c, 8800 series card in the read me. I can't figure out how it is running it in DX11 if the card isn't even capable. But there is no option to change it to DX10 or 9. Seems to run OK but it is a little stuttery sometimes. No doubt the 9600GT is being pushed to the limits.
BTW, 96Firebird, I grew up in Rochester. Too cold for me!
there is no DX10 but reviewers have tested the game in DX9 not just DX11 so I do not know why you have DX11 only.
 

spdfreak

Senior member
Mar 6, 2000
956
73
91
there is no DX10 but reviewers have tested the game in DX9 not just DX11 so I do not know why you have DX11 only.

will it run better/faster in DX9 on a 9600GT if I could change it? The crazy thing is that it doesn't have any option to change. It says DX11...
 

Red Hawk

Diamond Member
Jan 1, 2011
3,266
169
106
min requirements are DX9c, 8800 series card in the read me. I can't figure out how it is running it in DX11 if the card isn't even capable. But there is no option to change it to DX10 or 9. Seems to run OK but it is a little stuttery sometimes. No doubt the 9600GT is being pushed to the limits.
BTW, 96Firebird, I grew up in Rochester. Too cold for me!

DX 10 and DX 11 are similar in the renderer, the game is probably using some but not all of the DX 11 features. You can change it to DirectX 9 by going into "Setup Deus Ex: Human Revolution" in Steam and unchecking "DirectX 11".
 

cusideabelincoln

Diamond Member
Aug 3, 2008
3,275
46
91
there is a massive thread about stuttering on the Steam forums. it seems to be an issue with the way the game only caches stuff on the fly or something like that.
(strangely) i have no stuttering to report for either my GTX 580 or my HD 6970. :p

at 2560x1600 i don't get the smoothness that HardOCP reports for a single HD 6970 (i completed the game using it). There are slowdowns in graphically intense scenes - no stuttering to report, however.

i wonder what bench HardOCP used. The scene that AMD suggests isn't very demanding.

Who are reporting these issues? Anything in common in their systems?

Maybe they should try another MB
:biggrin:

Nvidia cards are also crashing left and right in this game.

http://www.neogaf.com/forum/showpost.php?p=30496194&postcount=11606

Apparently the hardware is not stable from the factory. Sounds like there are a lot of defective cards. You should do some more investigating.
 
Feb 19, 2009
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Nvidia cards are also crashing left and right in this game.

http://www.neogaf.com/forum/showpost.php?p=30496194&postcount=11606

Apparently the hardware is not stable from the factory. Sounds like there are a lot of defective cards. You should do some more investigating.

What r you trying to say, that NV deliberately ship cards with lower voltage (on the edge of not crashing) and hopes it makes it pass a reviewer's bench while drawing less power.. but risk crashing in the longer term??

Or release a driver to throttle speeds/change bios settings after all the benches are done??

Can't be. That's not something NV would do, it all sounds too SLI. :p
 

notty22

Diamond Member
Jan 1, 2010
3,375
0
0
What r you trying to say, that NV deliberately ship cards with lower voltage (on the edge of not crashing) and hopes it makes it pass a reviewer's bench while drawing less power.. but risk crashing in the longer term??

Or release a driver to throttle speeds/change bios settings after all the benches are done??

Can't be. That's not something NV would do, it all sounds too SLI. :p
Thats lol, those are all the problems Hocp had with that new Saphire 6950 Toxic during review. Poor performance out of the box, needed to use +20% in powertune, because the card was also throttling during gaming. And finally needed a bios update to fix issues. And in the end, the great results resulted in that card using 90 more watts than a 'stock' 6950.
And that was a review sample. I can imagine what the AMD forums look like. Oh wait, the 6970's are MIA anyways.
 
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apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
Nvidia cards are also crashing left and right in this game.

http://www.neogaf.com/forum/showpost.php?p=30496194&postcount=11606

Apparently the hardware is not stable from the factory. Sounds like there are a lot of defective cards. You should do some more investigating.
Maybe i should *increase* the voltage to my HD 6990
:D

what wild goose investigation do you want me to undertake now?:p
:|

We have a new game that probably needs patching. Strangely, i have no stuttering issues with either my GTX 580 nor with my HD 6970. And the game is pretty good too
:thumbsup:
 

Firestorm007

Senior member
Dec 9, 2010
396
1
0
Thats lol, those are all the problems Hocp had with that new Saphire 6950 Toxic during review. Poor performance out of the box, needed to use +20% in powertune, because the card was also throttling during gaming. And finally needed a bios update to fix issues. And in the end, the great results resulted in that card using 90 more watts than a 'stock' 6950.
And that was a review sample. I can imagine what the AMD forums look like. Oh wait, the 6970's are MIA anyways.

Lol...The only 6970s that are MIA, are the one's in your PC...I just checked Newegg and I counted 5 different brands.
http://www.newegg.com/Product/Produc...scription=6970

Please stop spreading FUD...That article is dated Aug 10th...by the way..AMD said that new inventory would be coming in the weeks ahead. So, I guess they delivered then, huh?
 
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Seero

Golden Member
Nov 4, 2009
1,456
0
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Nvidia cards are also crashing left and right in this game.

http://www.neogaf.com/forum/showpost.php?p=30496194&postcount=11606

Apparently the hardware is not stable from the factory. Sounds like there are a lot of defective cards. You should do some more investigating.
There is a difference between stock undervolt the card vs user needs to overvolt the card to keep it stable due to weak PSU. Most Overclockers know A) stock volt is always more than necessary, and B) a physical multimeter shows the actual voltage/current to the chip, while the on screen display about voltages are for laymen.
 

cusideabelincoln

Diamond Member
Aug 3, 2008
3,275
46
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what wild goose investigation do you want me to undertake now?

It's not wild at all. I thought you would be gung ho to discover exactly why the game is crashing. Many people are reporting a voltage increase is fixing the issue. There's a conspiracy to uncover, Mr. Jensen.

There is a difference between stock undervolt the card vs user needs to overvolt the card to keep it stable due to weak PSU. Most Overclockers know A) stock volt is always more than necessary, and B) a physical multimeter shows the actual voltage/current to the chip, while the on screen display about voltages are for laymen.

The crashes are happening on non-user-overclocked cards. So apparently stock volts are not more than necessary.
 

apoppin

Lifer
Mar 9, 2000
34,890
1
0
alienbabeltech.com
It's not wild at all. I thought you would be gung ho to discover exactly why the game is crashing. Many people are reporting a voltage increase is fixing the issue. There's a conspiracy to uncover, Mr. Jensen.

The crashes are happening on non-user-overclocked cards. So apparently stock volts are not more than necessary.
The game probably needs to be patched :p

The question is *how* one would go about investigating. Both of my PCs - Intel i7-920 at 4.0GHz and Phenom II 980 BE at 4.3GHz - with 4 video cards between them have no issues whatsoever.
 

amenx

Diamond Member
Dec 17, 2004
4,405
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ginfest

Golden Member
Feb 22, 2000
1,927
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Sounds like someone trawling the net looking for Nvidia problems. Game runs perfectly fine on my 570 and with many other Nvidia owners. :rolleyes:


^^^^^not a surprise.
And yes the game does run fine here with my 580/280.36 drivers
 

cusideabelincoln

Diamond Member
Aug 3, 2008
3,275
46
91
Sounds like someone trawling the net looking for Nvidia problems. Game runs perfectly fine on my 570 and with many other Nvidia owners.

I'm not trawling. I read about he issue as a passer-by AND I'm playing the game with a GTX 560 Ti. At stock speeds... it crashes. When I used the default fan profile the game crashed even more because the GPU got hot. I had to up the fan speed, which makes the card loud, and the game crashed less often but it still crashed. So now I've reduced the clockspeeds and played for a few hours and it hasn't crashed. But I still need to log more hours since doing that. However considering other people are reporting a similar issue the suspicion stands.

Your accusation is now busted.

The game probably needs to be patched

The question is *how* one would go about investigating. Both of my PCs - Intel i7-920 at 4.0GHz and Phenom II 980 BE at 4.3GHz - with 4 video cards between them have no issues whatsoever.

Play it with a 560 and 570.
 

peonyu

Platinum Member
Mar 12, 2003
2,038
23
81
I finally picked the game up, and on my system [check sig] it runs fantastic with all settings maxed out. I have a Dual core cpu to and the lowest my fps has hit was 55 during a firefight in a wide open area. Besides that it is at 80fps on average. So this game runs really good, its definately not the way Deus Ex 1 was when that was released [that game ran @15 fps in the starting zone on even the most powerful PC at the time].
 

tviceman

Diamond Member
Mar 25, 2008
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What r you trying to say, that NV deliberately ship cards with lower voltage (on the edge of not crashing) and hopes it makes it pass a reviewer's bench while drawing less power.. but risk crashing in the longer term??

Tralalalalaloll. Nvidia does not ship cards. They ship chips. It is vendors who set the card speed and voltage via binning. Vendors like MSI and ASUS and Gigabyte who also use AMD chips and set their speeds and voltages as well.

Your history of absurd to outright trolling comments does not go unnoticed. I visit anandtech's forums much less now than when you first showed up but even so, in the past 3 weeks I've called you out several times on the false information you post and you either choose to side step the issue or flat out pretend like it never happened (which is as good as admitting guilt, IMO).

http://forums.anandtech.com/showpost.php?p=32186370&postcount=171
http://forums.anandtech.com/showpost.php?p=32190374&postcount=210
http://forums.anandtech.com/showpost.php?p=32236065&postcount=247

My bet is still there if you want to take it: Nvidia's 28nm high end desktop cards will be available to buy more than 2 months after AMD's 28nm high end desktop cards. I'm giving you 90 extra days of cushion! If you want to lower the stakes because a $20 steam game is too much, I'll work with you.
 

firewolfsm

Golden Member
Oct 16, 2005
1,848
29
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Honestly, this game ran fine at lower settings on my sandy bridge graphics. I played deus ex on integrated graphics and liked it.
 

Seero

Golden Member
Nov 4, 2009
1,456
0
0
Even though the title had native support for only AMD HD3d, which was still welcomed and good, the title is also going to have support for 3d vision and 3d vision Surround as well in a future patch.

http://forums.nvidia.com/index.php?showtopic=210263&view=findpost&p=1293463
That is good news.

Just a little follow up, since the game only support HD3D, others who use other means of 3D are left out. Of those, 3d vision users cried out loud in comparison. Usually Nvidia is quick on fixing things like that, but lately it seems to have dropping balls on game support. The one sticky post from Nvidia forum is lead by a mod asking the game dev to add 3d vision support nicely, which is, to me, finger pointing. I lost my hope on that game.

Until one day, a poster, rajkosto at Dx:HR forum, rajkoderp at Nvidia forum, came up with an interesting code, a dx code wrapper which hijacks the dx api calls and rerouted in a way that it works for 3D vision. In simple terms, HD3D puts the image to the left eye and the top and the right eye at the bottom and then render, where 3D vision requires the left eye image at the left, right eye image at the right + 1. In other word(Rajkosto's word), 2xheight for AMD, 2xwidth+1 for Nvidia. That is, if the calls can be hijacked, then the cost of re-ordering the left/right image is really small.

Well, it isn't surprising why rajkosto became the new hero on DX:HR, someone who does something for everyone for free. Although the code is not perfect, the fact it works lead to new questions.
A)If a user can write a code to fix it, then why Nvidia said they can't?
B)Why didn't the game add such a simple change before release?
C)Minimium depth, 0 convergence. Why?
D)"If the SLI engine was smart, it would figure out that the 2 renders to the 1x res rendertarget are independent, and do them in parallel, but unfortunately it isn't", rajkosto, Nvidia forum post 237.

Now he action is far more effective then forum partition post as he showed the possibility of making 3D work without having access to game code or driver, just redirecting calls that are suppose to end up at AMD's HD3D API into Nvidia's 3d vision with a little translation. That is:
Eidos: -1
Nvidia: -1
AMD : I am innocient.
rajkosto: +1000

With the latest patch, depth increases as the seperation increases and the announcement of 3d vision support is made.

Here is the site to get the wrapper, as well as detail usage and bugs with the wrapper.
http://rajko.info/hd3d/