- Nov 27, 2001
I'll be frank and say that I think the Destiny world may have nice textures and be graphically pleasing, but my goodness is it a bland, boring and sterile world. It didn't really bug me so much at first, but after spending quite a few hours in the game, it became readily apparent that there was so little to separate areas from each other that if someone told me "teleport to the Gulch", I'd have no idea where that is. Why is that? Because areas lack distinction. Zones are largely defined using the same sort of assets and using very dull tones. Now, let's compare this to World of WarCraft where zones are designed in a distinctive manner to make them feel a bit different.Started playing this game today. The game looks beautiful (minus jaggies) on ultrawide.
I haven't logged in to check out Mars to see if it's any different, but I doubt it. I'm assuming there will be plenty of yellow and light red everywhere.