Design your own (massproduced) vehicle thread...

dman

Diamond Member
Nov 2, 1999
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You ever done that: "I'd buy that car if only they'd do this to it", I guess the answer is yes... well now's your chance. You've been brought in as a contractor to a big car manuf. and asked to build something exciting for them to resell. You can build something new, or use some available parts to enhance something today. Here are some rules--mostly just guidelines, in summary I'm trying to keep it realistic:

1) Can use current or older body styles... but they must meet modern day safety standards when all is said and done. If one part / section of a body style sucks and you'd fix it up, that is an option but a 'whole new body' is not.

2) No parts can come from a vehicle costing more than $35,000 in today's dollars (If you use old vehicles as your model, be realistic as to how they'd cost today).

3) You can mix and match, engine from one car to another--as long as it's technically possible (no v8's in a small FWD compact car, etc). You can be very specific in parts or very general, as long as you stay within the concept. Keep price reasonable.

4) The total cost for mass-production wouldn't exceed $35K (obviously this is going to be hard to tell, but, be conservative). [Just trying to keep it 'real']

5) Must be street legal in the USA. As above, You can't rebuild a model-T if it doesn't meet today's safety standards.

6) No 'crazy-modding' components. For example, the engine would have to be stock from the factory (whenever it was built--modern day emissions could be added, but nothing strictly for performance enhancement). No adding a turbo to something that wasn't turbocharged, etc. You can use parts from other countries and of course other family companies if they can meet U.S. standards. Keep fuel costs and penalties for fuel econonmy in mind, a 454/455 engine is going to suck the gas down... and be expensive to produce in a modern car... but maybe that's a sacrifice you'd make.

7) The car you build will be able to be used as a daily driver / primary vehicle and have a 3/36K mile bumper to bumper warranty. No special models built ONLY for racing.

8) You can possibly redesign a component if, for example, another manufacturer has something that would really improve your design and it's 'better' than parts in your inventory. (You can cross shop, just be reasonable). This would drive up cost, so this would have to be to a minimum.

9) No flaming other peoples designs, if you don't like it, rebuild it as your car... that's the game, ok.

Rules subject to change by popular demand. If this thread is actually popular.

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One Example (I may come back and do another):

I'd be inclined to rebuild a 67 Camaro Body Style on a modern frame. It would be very close to the original design (no modern day tribute to it, the actual style of yesteryear). However, The body would use today's materials (plastics and lighter weight steel). If I could keep the costs down, it'd be a convertible.

Engine / Drivetrain - I think I'd go with a 6spd Transmission (if one is avail. that fits, otherwise 5spd) that can handle the power). 1st choice engine would be a turbo v6 (from grand national days), or a modern 327cid. The focus would be light weight, very-good handling and avg speed, Mid-to-high 13.xs 1/4 mile times.

It would of course have Airbags and modern electronics from a more recent vehicle, I'm really not sure what I'd choose there. It would be RWD. Would try and get 4 wheel independent suspension as the standard.




 

AvesPKS

Diamond Member
Apr 21, 2000
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To tell you the truth, I've always wondered why Detroit has never done this. I would love to buy a factory-new, technologically-updated '68 Mustang, Camaro, Chevelle...