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Dead Space and Dead Space 2, worth $10?

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Crap. I bit.

I'm never going to play any of these Steam games in my lifetime, there are too damned many to catch up on.
 
Well, obviously Bioshock is the true spiritual successor to SS2 as those games share far more in common than DS and SS2 (including lead designer) but yeah there are several similarities between these two games. It's like a combination of SS2 and the movie Event Horizon (which to me the DS series obviously borrows heavily from).
 
Imo Dead Space is a pretty straight-forward remake of SS2. Yeah, some things are changed, but the spirit of SS2 is pretty evident throughout.

Worth five bucks? Absolutely.
 
I bought both this morning. Like many people, I tend to buy more games than I possibly have time for, but for the money I just couldn't pass them up. They reviewed very well so I figured they are worth the risk.

NPD keeps track of digital sales now. I'm incredibly curious what the total percentage of PC game sales will be compared to console sales once you figure in the huge Steam numbers at the end of the year. It might be a nickle or dime per sale, but when you consider many of these games are selling tons of copies long after there projected shelf life......the residuals must be astounding.
 
Dead Space 1 is an awesome game... Dead Space 2 was even better. I was a late adopter to the series as of this year, and man was I glad that I decided to play them finally. I hate console ports generally, and I am not a fan of 3rd person games, but once you play for a bit and get used to it, the games are just really, really good.

OP: with respect to the controls, at least with DS1, there was a problem with v-sync making the controls way too slow on the PC. I think you either have to toggle it on or off and the mouse moves a lot better. The controls on DS2 were a lot better... heck everything on DS2 is a lot better, IMO.

I hate to say it, but if you truly gave them a shot, and still didn't like them... well, yeah...
 
DEADSPACE was a poster child on how to fuck up a port for the PC, the worst controls I've ever experienced, other than Kane and Lynch 2 demo.
 
Dead Space 1 is an awesome game... Dead Space 2 was even better. I was a late adopter to the series as of this year, and man was I glad that I decided to play them finally. I hate console ports generally, and I am not a fan of 3rd person games, but once you play for a bit and get used to it, the games are just really, really good.

OP: with respect to the controls, at least with DS1, there was a problem with v-sync making the controls way too slow on the PC. I think you either have to toggle it on or off and the mouse moves a lot better. The controls on DS2 were a lot better... heck everything on DS2 is a lot better, IMO.

I hate to say it, but if you truly gave them a shot, and still didn't like them... well, yeah...

Yeah, there was insane mouse lag before I turned off VSync, but aiming is still slow as hell.

On the positive side, I bumped the difficulty up to hard and at least now it's become a "survival" game (I don't have the ammo to mow down everything), even if it has yet to live up to the "horror" half. So it's at least presenting a satisfying challenge, I have hope. 🙂
 
Imo Dead Space is a pretty straight-forward remake of SS2. Yeah, some things are changed, but the spirit of SS2 is pretty evident throughout.

Worth five bucks? Absolutely.

SS2 is MUCH more sophisticated than DS2. I love both games, but this is like saying that mario brothers is the same as baldurs gate.....are you serious? Did you play through SS2?
 
DEADSPACE was a poster child on how to fuck up a port for the PC, the worst controls I've ever experienced, other than Kane and Lynch 2 demo.

Then I have to believe you're just not very good, or don't play many games.

I thoroughly enjoyed DS 1 and DS 2. Played through both with mouse+keyboard, never had a single problem, save for having to unplug my joystick for the original.

By FAR some of the best survival horror games of the past several years.
 
SS2 is MUCH more sophisticated than DS2. I love both games, but this is like saying that mario brothers is the same as baldurs gate.....are you serious? Did you play through SS2?

Of course I did.

I know they nixed the RPG and research elements (and you don't have a career choice), but the atmosphere (large, ghostly ship where something terrible has happened), the setup (you move through the ship one area at a time) and the delivery (attacking mutants, radio messages guiding your progress, logs, some ghostly apparitions etc) were almost exactly the same.

To me it's a modern remake.
 
Of course I did.

I know they nixed the RPG and research elements (and you don't have a career choice), but the atmosphere (large, ghostly ship where something terrible has happened), the setup (you move through the ship one area at a time) and the delivery (attacking mutants, radio messages guiding your progress, logs, some ghostly apparitions etc) were almost exactly the same.

To me it's a modern remake.

I'd say the delivery is actually almost a full reverse. In SS2 more often than not you were attacking the enemies, as they were in the way of a given objective. Combined with initially poor weapons, it really made you question whether to attack, avoid, how to attack, etc. In DS everything is just attacking you, and my only effective choices thus far have been gun down things until I run out of ammo or stasis everything and run around them to conserve ammo. The atmosphere of SS2 was also far superior to DS IMO, although admittedly I'm not that far into DS. Suffice it to say in SS2, playing it in a dark room at night, hearing one of the infected monkeys once made me jump, every sound put me on edge. In DS, the rejected kerrigan halloween costumes certainly provide a challenge, but I've only been mildly startled twice thus far. Maybe it gets better, but I doubt it'll measure up to SS2.
 
Then I have to believe you're just not very good, or don't play many games.

I thoroughly enjoyed DS 1 and DS 2. Played through both with mouse+keyboard, never had a single problem, save for having to unplug my joystick for the original.

By FAR some of the best survival horror games of the past several years.

I just dont' get it. I bought DS1/2 at release and never once did I think it was a bad console port. Its just a fantastic game. I played through both with mouse + kb and didn't once have any problems with it 🙂

If you're mad that it didn't have PC graphic options, sure, thats a valid complaint. But the controls? Its not meant to be a fast paced quake clone. I thought it played great. The only issue I've heard of was vsync causing mouse lag (DS 1 only). That was easily solved by disabling vsync and using driver vsync.
 
With the control problems, I wouldn't touch them unless they were $5. I just can't understand what they were doing with DS1 on the PC. It's like they don't even bother to play it.
 
Then I have to believe you're just not very good, or don't play many games.
.


http://www.escapistmagazine.com/new...l-Promises-Better-PC-Controls-in-Dead-Space-2

Let's cut the BS ok.
Also, from memory, I couldn't remap many controls and couldn't strafe, I also used a xbox pad and it sucked hard.
The only instance in my 17yrs of gaming where a gamepad is superior to a KB&M is racing games.

I expect PC games{anything released on PC} to work properly with the devices primary control scheme.
 
http://www.escapistmagazine.com/new...l-Promises-Better-PC-Controls-in-Dead-Space-2

Let's cut the BS ok.
Also, from memory, I couldn't remap many controls and couldn't strafe, I also used a xbox pad and it sucked hard.
The only instance in my 17yrs of gaming where a gamepad is superior to a KB&M is racing games.

I expect PC games{anything released on PC} to work properly with the devices primary control scheme.
While it is more prevalent now, port overs have had that kind of issue for years. I played the first couple Mortal Kombats on PC back in the 90's I think it was, and a gamepad was the only way to go.
 
http://www.escapistmagazine.com/new...l-Promises-Better-PC-Controls-in-Dead-Space-2

Let's cut the BS ok.
Also, from memory, I couldn't remap many controls and couldn't strafe, I also used a xbox pad and it sucked hard.
The only instance in my 17yrs of gaming where a gamepad is superior to a KB&M is racing games.

I expect PC games{anything released on PC} to work properly with the devices primary control scheme.

Which could be anything for a pc, KB&M is the most common. Why not use whatever works best, for single player console ports an xbox controller is the only way to go.
 
With the control problems, I wouldn't touch them unless they were $5. I just can't understand what they were doing with DS1 on the PC. It's like they don't even bother to play it.

what control problems? Turning off vsync fixed everything for me. I mouse and keyboarded my way through 2 play throughs. Didn't have any issues with DS2 either, played through that only once. If I can snipe the tentacles off a small dead baby monster from across the room with aiming reticules that's about this big [--] you should be able to as well.
 
PC controls were so bad for me with DS1, that I tried the xbox pad and it sucked even worse.

Yeah, I tried using my PS3 controller but I didn't feel that it improved the experience. I put in around 10 hours into DS1 and just gave up on it. I picked up DS2 in the last sale so I might get around to finishing DS1.
 
what control problems? Turning off vsync fixed everything for me. I mouse and keyboarded my way through 2 play throughs. Didn't have any issues with DS2 either, played through that only once. If I can snipe the tentacles off a small dead baby monster from across the room with aiming reticules that's about this big [--] you should be able to as well.

^^^
this... I saw lots of "fixes" that wanted to force Vsynch ON at driver level or some sh1t, nothing worked, then I just turned Vsynch OFF and it seems to play just fine.

Also had a problem where I had two mouse cursors one from Steam one from the game, so had to dsiable the steam overlay from the Library properties.
 
PC controls were so bad for me with DS1, that I tried the xbox pad and it sucked even worse.

Must be something in the way the PC version was put together because playing DS1 on the Xbox I had no problems with the controller. Which is weird as normally I can't stand the Console versions of Shooters.
 
Yes there are issues with controls in DS1. Turning vsync off fixed them. They are great games! A steal at $10...
 
Well, obviously Bioshock is the true spiritual successor to SS2 as those games share far more in common than DS and SS2 (including lead designer) but yeah there are several similarities between these two games. It's like a combination of SS2 and the movie Event Horizon (which to me the DS series obviously borrows heavily from).

How could a game that's not scary be the spiritual successor to SS2? The only thing almost kind of scary were ghosts, and they felt really badly tacked on just because SS2 had them.
 
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