Dead Rising 2 - The Thread of Zombies, Time Limits and Slow Protagonists

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BoberFett

Lifer
Oct 9, 1999
37,562
9
81
Anyone playing Case West? The time constraints are really loose, and the survivors don't need escorting.

Interesting, I may have to pick it up then. The time limit has been my problem in both DR games. Considering the games seem designed for trying new things, it really fights you actually doing so.

Also, co-op is definitely the way zombie games should be played.
 

Dessert Tears

Golden Member
Feb 27, 2005
1,100
0
76
Interesting, I may have to pick it up then. The time limit has been my problem in both DR games. Considering the games seem designed for trying new things, it really fights you actually doing so.
After thinking about it, the time constraints are about the same in actual time. The tasks are a little simpler, no escorting or carrying heavy items, but failing any Case ends the game, no free play with the remaining time. My (incorrect) impression was due to doing complete runs in DR and DR2, where time is very tight. The difficulty is comparable to Case Zero due to two offsetting factors:
higher level/better stats and human enemies
.