Darkfall MMO

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Malladine

Diamond Member
Mar 31, 2003
4,618
0
71
Originally posted by: HeroOfPellinor
Originally posted by: Auryg
It's basically Ultima Online 2. If it does come out, I'll hop on it in an instant.

I used to think so too, but UO had more to it than combat. It had a fully fleshed out social environment.

The UO team took the time to work out a "camping" skill and an "animal lore" skill and a "cooking" skill. They assumed when they were creating that game that a decent enough sized portion of their players would be interested in a skill that let's you assess the mood and strength of an animal or to bake objects that you could buy for a pittance. They turned out not to be entirely correct because people really ran with the PvP thing, but I want to play in a game where the designers have a grander vision than monster bashing and PvP and where they really committ to it to the extent that UO did.
:thumbsup: as always HoP. Long live UO'97 :)
 

ZzZGuy

Golden Member
Nov 15, 2006
1,855
0
0
Found darkfall on wikipedia

http://en.wikipedia.org/wiki/Darkfall


Even has a section on the vaporware discussion. Despite all i have seen, i will not abandon hope on this mmo until the end of 1Q of 2009, this being what i would consider a reasonable release date from what i have read and if not meant means that the company making the game is useless.


Vaporware speculation
Darkfall has been dogged by speculation that the lack of definite information and publicity, along with the significant time the game has spent in development (Beginning in 2001 under Razorwax, though the game's change to be developed under Aventurine SA may be a reason for this), suggests it may be actually vaporware[15]. Aventurine has stated that "The Darkfall community has demonstrated that it doesn't need constant handholding and reassurances," which may explain the company's "information blackout". The only known video of the game appeared to be an early stage alpha at best, however a recent video (30th January 2007) partially discredited these rumours, showing the game in a much more developed stage.[16]. Recently Asp from the Lords of Death clan [LoD] visited the developers and played an older version of the game. This has given a lot of proof that the game is not vaporware. His reviews have helped reassure the community. Associate Producer Tasos Flambouras has stated that the company "had to pass up many publicity opportunities," and supports this position by stating that "our game can compete a lot better than our publicity can" [17].

Not much to go on, but it does show some work is actually being done, be it half ass or not is unknown.



Also lists the game features better then i did.

Darkfall is expected to have several features that set it apart from the majority of MMORPGs:

* Unrestricted PvP, with no safe zones, only protection by npc guards in racially controlled cities. Game mechanics will punish killing of racial allies. (see alignment section below)[18]
* Complete looting. All items will be dropped on death, and can be looted by anyone who opens the corpse. Armor and weapons will be somewhat easy to replace.[19]
* Inter-character and projectile-character collision detection. Projectiles (spells, arrows, cannonballs etc.) can be dodged. Players can be pushed or blocked by other players or by explosions.[20]
* Manual aiming & blocking.[21]
* Naval warfare, with the ability to sink player controlled ships.[22]
* Dynamic, physical weather.
* No radar or floating names, it is not known if there is a radar, in Asp's review it was said there was a radar but this has not been confirmed by the developers (Player made clan banners worn for identification.)[23]
* Ranged combat will be viewed from first person perspective. Melee combat will be viewed from third person perspective.
* Friendly fire. If you miss with spells or arrows you may hit someone other than the character you were targeting. Area of effect offensive spells and healing spells can affect your friends and your enemies.[24]
* Cities can be built by players[25].
* Player built cities can be destroyed. Each player built city will contain a clanstone, which protects the buildings and defensive structures in the vicinity from attack. The clanstone is invulnerable, except when it has been weakened by a Gloomer. Gloomers can be built by players after they have built a siege fort next to the target city. The siege fort can be attacked and destroyed at any time, during or after construction. If a city is destroyed, a new clanstone constructed on the site is temporarily vulnerable to attack. [26]
* There will be a limit on the number of players and NPC's that can bind to a clanstone.


@Anubis
Because I would like stealth in the game to involve "sneaking" around, to take cover, to conceal yourself. Not stand in the middle of the road with a invisible spell. Seeing a bush named "Roxzor" might tip them off. Although if they put radar in (which would be nice but very limited and easily countered) could kill my idea, in which case I wouldn't care if there where hovering names or not.


But as DangerAardvark said
Originally posted by: DangerAardvark
Rule of thumb for new MMO's: take the list of features it promises and cut in half. That's how many you'll have a year after release.


I'm hoping only 1/4 of the major ideas are cut.

 

SunnyD

Belgian Waffler
Jan 2, 2001
32,674
146
106
www.neftastic.com
Originally posted by: Anubis
"-No hovering names "

lol whats wrong with hovering names

As I look around my office, I see no hovering names...

Whats wrong with arbitrarily killing "things" that show up on your screen... even if they're you're friend but just changed their haircut? :)
 

KMFJD

Lifer
Aug 11, 2005
31,935
50,419
136
I really hope i'm wrong but i have a really bad feeling about this game.....words that come to mine are vaporeware, epic fail, released 1 year too early etc etc...
 
Nov 7, 2000
16,403
3
81
IIRC there will be radar but only your allies will show on it

most looking fwd to player created stuff. i think absence of hover names and tab targeting will be insanely cool
 

Nebor

Lifer
Jun 24, 2003
29,582
12
76
Originally posted by: Malladine
Originally posted by: HeroOfPellinor
Originally posted by: Auryg
It's basically Ultima Online 2. If it does come out, I'll hop on it in an instant.

I used to think so too, but UO had more to it than combat. It had a fully fleshed out social environment.

The UO team took the time to work out a "camping" skill and an "animal lore" skill and a "cooking" skill. They assumed when they were creating that game that a decent enough sized portion of their players would be interested in a skill that let's you assess the mood and strength of an animal or to bake objects that you could buy for a pittance. They turned out not to be entirely correct because people really ran with the PvP thing, but I want to play in a game where the designers have a grander vision than monster bashing and PvP and where they really committ to it to the extent that UO did.
:thumbsup: as always HoP. Long live UO'97 :)

Sigh.... Yeah, it was good times. Let's hope Darkfall works out as well.
 

cirrhosis

Golden Member
Mar 29, 2005
1,337
1
0
I've been hearing about how awesome this game will be for at least three years. Forget it, it's as good as a no-show. In fact I think DNF will come out before this game does.
 

TehMac

Diamond Member
Aug 18, 2006
9,976
3
71
Originally posted by: HeroOfPellinor
Originally posted by: TehMac
The Elder Scrolls V will not be coming out til 2011 earliest---that's my guess.

Yup, Xbox 3 exclusive launch title.....in all liklihood.

I...have to doubt that.
 

Drift3r

Guest
Jun 3, 2003
3,572
0
0
Originally posted by: pontifex
is this the game that charged people the full price of the game to get into beta and then just like disbanded the company or something or was that another game?

Dark and Light was the game I believe. A craptacular event that was for the folks who got shafted.
 

Fingolfin269

Lifer
Feb 28, 2003
17,948
33
91
This is vaporware until proven otherwise. My old Shadowbane guild has been hounding the forums for a long time now and have all finally decided to focus our attention elsewhere.

In other words, I'll believe it when I see it.
 

Gautama2

Golden Member
Jun 13, 2006
1,461
0
0
http://www.warcry.com/articles...nal-22-Community-Q-A.2
Community: Beta ETA (we all understand possible setbacks that's nature of the industry but a 1 month 2 yrs or something would be great) Tasos Flambouras: Previous estimates on beta were honest educated estimates based on facts at the time. Circumstances have a way of changing, so we don't want to try to estimate again when so many things are in flux. The only thing certain is that we expect everything to come together one way or another within a few months so that our launch can be within the year. When we decide whether to go with a publisher or to self publish we will announce a beta date.
 

Czar

Lifer
Oct 9, 1999
28,510
0
0
alot of hype in that video

bugs me that they are stating that this is the first open mmorpg when Eve is the first such game and it was released years ago

sounds alot like just Fantasy version of Eve Online ... which should be good :)
 

ZzZGuy

Golden Member
Nov 15, 2006
1,855
0
0
Judging from that bit of the dev journal, they have 3 months to launch the beta or i'm hopping on the vaporware band wagon.
 

Adn4n

Golden Member
Aug 6, 2004
1,043
0
0
HAHAHAAHAHAAHAHAHAHAHAHAAH

THIS WILL NEVER COME OUT!

I've been waiting for Darkfall Online for 5 years.
 

ViviTheMage

Lifer
Dec 12, 2002
36,189
87
91
madgenius.com
This reminds me of Dark And Light....they had a lot of the same features you are talking about, but the game was not what I expected and never played it more then a month or two.
 

cdmccool

Golden Member
Mar 21, 2006
1,041
0
0
Originally posted by: ViviTheMage
This reminds me of Dark And Light....they had a lot of the same features you are talking about, but the game was not what I expected and never played it more then a month or two.

I always found your username familiar, now I know where I've seen you post before. =)
 

ZzZGuy

Golden Member
Nov 15, 2006
1,855
0
0
well, they threw out a new video "Darkfall location test" showing the progress with the cities and landscapes. Overall, it's firmly set a notch above DNF on the vaporlist.

latest Darkfall news http://www.darkfallonline.com/news/


I really wish this comes out some day, AoC looking like a WoW clone and WAR being a WoW clone things are not looking good in the MMO world for me atm. EvE being the only non fantasy MMO on the go, but i had to leave that because of the horrible money grind.