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Dark Age of Camelot - worth playing?

Malladine

Diamond Member
EPIC edition, all expansions, is $33 at gogamer.

Looking for opinions on whether the game is worth buying at this point! I see each "cluster" has roughly 1000-1400 players. How do clusters work exactly? Do the servers in each cluster function like 1 world?

We've played EQ and WoW to exhaustion. EQ2 is too unsure of itself to seem worth buying. Please say so if you disagree with that...
 
Originally posted by: Schadenfroh
People still play DAoC? I heard it was a great game in its prime, probably still is.
yeah, looks like 8000 in north america and 15000 in europe.
 
I think I heard it went bad when Trials of Atlantis came out.
But I used to play it and it was actually pretty fun.
I think I remember something about them nerfing some classes as well. But that's not unusual for any MMORPG.
 
Originally posted by: Zysoclaplem
I think I heard it went bad when Trials of Atlantis came out.
But I used to play it and it was actually pretty fun.
I think I remember something about them nerfing some classes as well. But that's not unusual for any MMORPG.

Every good MMO is but one patch away from sucking.
 
was a great mmorpg in its prime. i played it for about 1.5 years, the most i have ever played any mmorpg. graphics are pretty dated and the population is extremely low. i think they have like maybe 18000 players on at peak time during the week (thats worldwide).
 
Originally posted by: pontifex
was a great mmorpg in its prime. i played it for about 1.5 years, the most i have ever played any mmorpg. graphics are pretty dated and the population is extremely low. i think they have like maybe 18000 players on at peak time during the week (thats worldwide).
24k right at this moment - could be picking up?
 
I'd still play it if not for the fact I dont feel like starting over 😉

If you do play do it on one of the classic servers as they dropped trials of atlantis from it, a PVE expansion that basically killed the game.

The rvr in daoc is the best I have seen to date. Still a fun game to play but slowly doing the dance of death.
 
Whats this game like? I'm thinking of downloading the free trial. Keep in mind the last MMORPG I played was meridian 59.
 
Played it for a year and half starting at it's release. Heck, it's where I got my nick for this forum. 😉

I prefer it over WoW for several reasons including great diversity in races and classes, PvP end game, more fun melee combat, better spell effects (Hibernia natualist lines have a spell that encircles you with upward streaming shimmering gold leaves that take the shape of a tree truck then explode outward at the top like branches before fading out.......still the coolest spell I've ever seen in any game).

Pros. Choose your two favorite primary abilities......melee, casting, buffing, pets, debuffing, healing, etc...and there is sure to be a class in one of the realms that possesses them both. It's not quite that cut and dry, but it does make every class unique. Taking and defending keeps in the contested lands is a blast. The dungeon Darkness Falls is open PvP (Edit: make that open RvR) and is accessible only to the realm in possession of the majority of keeps which gives "purpose" to taking keeps as there are lots of good drops and a store with unique items in DF....but it means when possession switches from one relam to the next that there is a confrontation on the way and it's a wild and furocious 10-15 minutes as one realm sweeps through and another gradually pulls out.

Cons. It has an abundance of PvE content, but the real end game is meant to be the PvP and because of the release of ToA, to be compeititve you need to grind hardcore at the upper levels to max out your gear. It wasn't like that when I quit playing and it deterred me from picking it back up. They just added a new server with the old rules, that might be a good choice. The crafting system is as pathetic as WoW's. When I quit drops were better anyway. Also, this game is the same one you've already played several times now and its been out a while so you'll be a newbie grouping with vet's alts....but only vets without guilds to PL them. Mythic allowed a gross imbalance with Berzerkers to go on a year before admitting there was a problem and fixing it....even with tons of reports and screenshots of it and supposed testing on their own...........it left me with zero faith in them as a company.

A more entertaining and rewarding experience than WoW, IMO....but still a formulaic group and level game. Still, unlike playing WoW, you inflict no harm on the genre by playing for 5 or 6 months. Heck I might even reactivate an account on a trial renewal and see if I have some gold or something. GREAT player made videos over at Camelot Vault too. I even have some screenshots of my Furbolg Hero in PvP action that still make me smile.
 
And I voted "Yep, not much better coming soon" because I really think there is NOTHING coming out any time in the next 3 years or so. By then I expect some interesting things to at least be in the works.

Edit: And it looks like the servers with the classic ruleset are the ones with the most players.....Gareth and Lamorek and Ector. Surprise! :roll: Again, idiots making decisions over at Mythic. So I'd got for one of those if I were you. Heck, there's a free trial, so check it out and tell me if I'm totally off or what.
 
Thanks for the detailed post HoP

No concerns with population being at 1000-2000 per cluster? Won't result in an empty world?
 
I love the game. Before it was released I beta tested it. I tried it 2 times after it was officially released and still hated it. Then I came to work where I do now and a couple people here played it. I reinstalled, played it for 1.5 years and loved every minute of it. After beta testing ToA I knew the game was going to go downhill. When ToA went live I humored myself for two months after it's release and realized that the game was hurting from it.

A couple months ago I heard about the "Classic" servers they added. These servers had no ToA on them. I reinstalled and activated my old account yet again. These new servers breathe fresh life into the game. Many of the old-timers moved over to the classic servers for more balanced RvR. There are still ongoing balance issues, just like almost every MMO made.

If anyone was going to start playing fresh I would definitely recommend a classic server. I play Gareth myself. The ToA servers require months of work to become competitive in RvR. Classic servers require about a couple weeks of casual playing to get your first level 50 and hit the frontiers.

For a game that's 4 years old I'm suprised it's still as good as ever.
 
Originally posted by: Malladine
Thanks for the detailed post HoP

No concerns with population being at 1000-2000 per cluster? Won't result in an empty world?

Not at all. Around 800 is the cutoff. Below that and it starts feeling a little sparse. Above 800 and there should be activity in the newbie zones and a few groups in each major dungeon and some small scale RvR. 1600, where Gareth is right now, is gonna be crackling especially if the population ramps up during the evenings like it used to. Though the realms were a little smaller then too.

There's really a little more linear progression to levelling early on so it keeps people a little more herded together. I don't think it was intended, but players picked up on the best zones and dungeons for levelling and they became the traditional route.
 
Originally posted by: Malladine
Thanks for the detailed post HoP

No concerns with population being at 1000-2000 per cluster? Won't result in an empty world?

Well the clusters work a little different. For PVE it may be barren because they still have the home server for PVE, but you can transfer to other servers. For PVP they lump all of the servers into the same frontier zones.

I would suggest trying a classic server mainly because of the lack of people to even do the trials of atlantis master levels. Most of them require groups and some of them raids upwards of 50-60 people.
 
Originally posted by: HeroOfPellinor
And I voted "Yep, not much better coming soon" because I really think there is NOTHING coming out any time in the next 3 years or so. By then I expect some interesting things to at least be in the works.

Edit: And it looks like the servers with the classic ruleset are the ones with the most players.....Gareth and Lamorek and Ector. Surprise! :roll: Again, idiots making decisions over at Mythic. So I'd got for one of those if I were you. Heck, there's a free trial, so check it out and tell me if I'm totally off or what.

of all the upcoming games, there isn't 1 that even interests you at all?
have you seen age of conan?
 
I've been playing off and on for about four years. The population is very low now except for the classic ruleset servers, where it is quite high. That tells you something about how the player base viewed the Trials of Atlantis expansion. The game's technology is now quite dated. They have made updates to the graphics, but the core code is old. You'll see a lot of things you rarely see in WoW, such as mobs and players warping around the map. There are lots of line-of-site issues, and class balance issues. Even on the classic servers Hibernia is near unstoppable, with Albion and Midgard trailing away behind. Bottom line: it's still fun for me to log in every now and then, and levelling has been made very easy with Catacombs, but the game itself really shows its age.
 
DAOC never was a huge player. It was a great game for its time, but not anymore. I still have a love for the game, but I doub't I would ever play it again.

I am pretty sure they didn't even have 10% of the market share at one point, most graphs I seen had them around 4% of the MMO market share, which means they were quite small. WoW has really taken the lead and last I checked they have somewhere around 30% of the marketshare for MMO's... Numbers don't lie and Blizzard knows how to make an addictive fun game for anyone to join and have fun... Of course it isn't for everyone, but it is indeed a fun game.

DAOC was fun but way to archaic for me.
 
A few questions:

Can you migrate an existing character to the "classic" serviers, or do you have to start over?

Also, what are the differences in leveling in the Catacombs expansion? I remember it took what seemed like forever to level in DOAC, but it WAS fun.
 
Originally posted by: Thoth093
A few questions:

Can you migrate an existing character to the "classic" serviers, or do you have to start over?

Also, what are the differences in leveling in the Catacombs expansion? I remember it took what seemed like forever to level in DOAC, but it WAS fun.

Not in Catacombs, but as an overall feature addition, they made it so every 2 weeks you would get a free level if you gained one level....above 20 and up to 48 or something, I believe. So you hit 41 and play casually and after three weeks finally grind out another level, you jump to 43 instead of 42. Check if that feature is on the classic servers. I presume the two week timer resets upon the reception of your free level.
 
I have an 8L5 Wizard on the Gawaine server. I retired him and the rest of my characters due to the morons running Mythic into the ground. Wizards are one of the worst classes in the game, and they haven't done a major update for them in over 2 1/2 years. Mythic has a reputation for being one of the WORST in game balance.
 
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