Cookie Monster
Diamond Member
- May 7, 2005
 
- 5,161
 
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1billion transistors has been confirmed. And something about GT-200 being the actual name of the card. Links are at vr-zone.
			
			256-bit bus is enough for next gen if they would use GDDR5 memory.Originally posted by: angry hampster
Originally posted by: Lonyo
512-768-bit bus width isn't going to happen, that's for sure.
Increasing bus width isn't a cost effective way of making a faster card when compared to using faster memory, especially in the long run if you want to be able to reduce costs.
It's not cost effective, but it's extraordinarily effective. We've already seen that G92 is quite limited by its 256 bit bus. A 448 or 512 bit bus with nearly a gig of memory would be fantastic. 768 is ridiculous at this point though
Originally posted by: Rusin
256-bit bus is enough for next gen if they would use GDDR5 memory.Originally posted by: angry hampster
Originally posted by: Lonyo
512-768-bit bus width isn't going to happen, that's for sure.
Increasing bus width isn't a cost effective way of making a faster card when compared to using faster memory, especially in the long run if you want to be able to reduce costs.
It's not cost effective, but it's extraordinarily effective. We've already seen that G92 is quite limited by its 256 bit bus. A 448 or 512 bit bus with nearly a gig of memory would be fantastic. 768 is ridiculous at this point though
Propably it requires cooler that has similar performance as 9800 GX2's cooler. Weren't 9800 GX2's TDP around 250W..meaning that this new generation would have similar TDP value.Originally posted by: Shaq
But what kind of heatsink is this thing going to require? Will the 9800GTX part be good enough for another 80 watts?
Originally posted by: Rusin
If I remember correctly ROPs aren't that important in modern games like they used to. With AA texture mapping performance is the key
Originally posted by: bunnyfubbles
For those making comments about the ridiculous power requirements...keep in mind technologies such as Hybrid SLI...I certainly wouldn't mind a single GPU video card consume 250watts if it had performance to justify it - with something like Hybrid SLI, that power guzzling video card could be shut off entirely when not put to full use.
Originally posted by: TC91
im not liking how those 8pin connectors are becoming more common on video cards
people used to say the same thing about having any sort of external connector or dual slot (or more) cooling
Originally posted by: Rusin
HD3870 has 30% better ALU performance compared to 8800 GT
Originally posted by: superbooga
Originally posted by: Rusin
HD3870 has 30% better ALU performance compared to 8800 GT
Where are you getting this number? Marketing from both companies state ~500 GFLOPS.
Originally posted by: Rusin
8800 GT: 1500MHz * 112 SP
HD3870: 775MHz * 320 SP
Sorry that difference is over 45% sorry for that mistake
Originally posted by: Rusin
Propably it requires cooler that has similar performance as 9800 GX2's cooler. Weren't 9800 GX2's TDP around 250W..meaning that this new generation would have similar TDP value.Originally posted by: Shaq
But what kind of heatsink is this thing going to require? Will the 9800GTX part be good enough for another 80 watts?
Originally posted by: Rusin
When you overclock G92 cards you'll notice that you don't get much additional performance from it. If you overclock core like 20% you'll get 5% performance increase..even when in this example ROP-performance should increase by 20%.
If rumoured R700 specs are correct then HD3870 X2 (core 1050MHz 2x32 TMU units) will have smaller texture mapping performance than 9800 GX2 (core 600MHz 2x64 TMU).
Originally posted by: Cookie Monster
You cant compare a given architectural performance just looking at its fillrates. Just because the HD3870 has a higher pixel fillrate for example, doesn't equal to it having 30% ROP performance against the 8800GT. It doesn't make sense really.
That statement doesn't make sense as ROPs are directly responsible for doing the AA resolve.If I remember correctly ROPs aren't that important in modern games like they used to. With AA texture mapping performance is the key
Most likely yes, but since 9800 GX2 will be EOL'd in few months it's safe to say that Nvidia won't use 9800 GX2 to fight with AMD's next gen high end. GX2 already wins HD3870 X2 by something like 40-55%..so Nvidia doesn't have to improve that much as AMD is doing to stay aheadOriginally posted by: Azn
You mean 4000 series x2? It'll whoop a gx2 for sure with only 2x32TMU.
Originally posted by: Rusin
Most likely yes, but since 9800 GX2 will be EOL'd in few months it's safe to say that Nvidia won't use 9800 GX2 to fight with AMD's next gen high end. GX2 already wins HD3870 X2 by something like 40-55%..so Nvidia doesn't have to improve that much as AMD is doing to stay aheadOriginally posted by: Azn
You mean 4000 series x2? It'll whoop a gx2 for sure with only 2x32TMU.
There have been speculation that D10U-30 would look a lot like 9800 GX2 on one GPU. This could give them huge performance increase over 9800 GX2..when you remove pretty much all bottlenecking issues + SLI-issues.
