This is reaching farce status.
"Ready when it's done" is not just a phrase we say because it sounds right, it's something we live by [...] "
That is some
massive PR bullshit and an outright lie.
If it was true from the start one of their own guys (Senior Level Designer, Miles Tost I believe is the name) who was interviewed back at E3 2019 wouldn't have given a date to start with, oh you know because "Ready when it's done" is something they live by at the company?
Believe me, I still remember (starts at about 2:29):
"
Well a bit of a weird question... if we were not confident we wouldn't have announced a release date".
Oh really? Mr. Tost? That was indeed such a weird question to ask, thanks for your very confident answer though!
"Cyberpunk 2077 is finished both content and gameplay-wise."
This is what they've been saying since E3 2018. I'm not inventing this. Back 2 years ago, it was apparently "finished" from start to end.
Then, "
Ooops, sorry but it's gonna be 5 months later in September".
Ok...
Now, "
Aww damn, sorry but it's gonna be November".
Ok we get it. The game isn't ready. You are going to tell me that you're taking
two years to
polish your game? I tell you what, then: when, or rather at this point -
IF - this game ever comes out, it better blow my brains out into orbit and then some; or I'll have the best laugh of my entire life. This is ridiculous beyond belief, especially
because it's coming from CDPR. And here I thought 15+ years ago that the typical Blizzard Entertainment "Ready when it's done" approach with release dates was ridiculous. But in retrospect I truly miss it. With Cyberpunk 2077 the first mistake WAS to announce their first release date in the first place. If you really "live by" the 'Ready When It's Done' mentality at your company then how about you
follow the ideology and not just pretend you do.