CS:GO audio/fps stutter/lag, Error: Total static audio channels have been used: 96

godbless

Member
Dec 7, 2011
38
0
0
So I have an i5-2500k, 8gb ram, sata hdd, and geforce gtx 650 ti and Creative Sound Blaster ZX.

After playing CS:GO for about 1 hour, especially if i'm playing in a large 32 man Deathmatch server I get bad fps drop/stutter (normally 160+ fps) down to 15-30's. I think it is audio related as the game sometimes freezes for a second when a new sound plays initially such as an awp or deagle. Also in my console I sometimes see this "Error: Total static audio channels have been used: 96" in red multiple times (fills up the console box sometimes) although I'm not sure if it is directly related to my fps drop.

Sometimes the fps is fixed by doing CTRL-ALT-DEL and starting a task manager then alt-tabbing back in to game the fps will be fixed back to 200-300's for a little while then drops back down. What definitely works is putting the computer in sleep mode then reopening up CS:GO and it is like new.

It does this:
https://www.youtube.com/watch?v=BhVFLfl4Uy8

and this:
https://www.youtube.com/watch?v=lMnZeWYEU7U

Ideas?
 

mnewsham

Lifer
Oct 2, 2010
14,539
428
136
make sure audio and video drivers are updated, then try uninstalling and reinstalling CSGO, if that still doesnt work try using your built in audio and not using the sound card. If that still doesn't work, then I have no clue, sorry.
 

futurefields

Diamond Member
Jun 2, 2012
6,471
32
91
Have you checked your CPU and GPU clocks/usage/temps while in game to make sure they are all staying where they should?