killbydemons
Junior Member
- Feb 1, 2008
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Originally posted by: Dumac
Originally posted by: BassBomb
What is the mine glitch you speak of?
If you are walking through the minefield, don't
*Semi-spoilers*
After you rescue to hostage from the School, when you have to blow up the two tanks, there is a common glitch that after you blow up the tanks you will be left with no knew objective. The only options are to restart the level entirely or just wander around until you find the next area you are supposed to go to, which is pretty difficult given the openness of Crysis.
I believe the next area you go to is a mine or a cave or something, which is why I called it the mine glitch. I could be mistaken, though.
Originally posted by: cytg111
I was just so anxious to see the revolution unfold before my eyes, going from my ancient system (P4,agp) to my new rig. didnt happen![]()
Originally posted by: Dumac
Originally posted by: Dumac
Originally posted by: BassBomb
What is the mine glitch you speak of?
If you are walking through the minefield, don't
*Semi-spoilers*
After you rescue to hostage from the School, when you have to blow up the two tanks, there is a common glitch that after you blow up the tanks you will be left with no knew objective. The only options are to restart the level entirely or just wander around until you find the next area you are supposed to go to, which is pretty difficult given the openness of Crysis.
I believe the next area you go to is a mine or a cave or something, which is why I called it the mine glitch. I could be mistaken, though.
Looked into this, and aparentally I had let patching crysis slip my mind. Patch 1.2 is supposed to fix this bug.
Originally posted by: Fraggable
It's actually not a cave and has nothing to do with mines, the next objective is up past the waterfall and up the creek a bit where you find the frozen/disemboweled squaddie.
Originally posted by: RallyMaster
To be honest I think a lot of us here would agree with the OP.
Originally posted by: CottonRabbit
Yay, it's time again for the weekly Crysis bashing thread.
If it take you 30 shots to kill someone, I think you need to consider improving your aim.
Clearly it failed since people are still discussing itOriginally posted by: CottonRabbit
Yay, it's time again for the weekly Crysis bashing thread.
Originally posted by: Ichigo
The OP exaggerated a bit, but it does ruin the immersion in such a realistic-looking game when a soldier with plain Kevlar doesn't die after 3-4 shots to the chest/abdomen.
Originally posted by: Sniper82
Originally posted by: Ichigo
The OP exaggerated a bit, but it does ruin the immersion in such a realistic-looking game when a soldier with plain Kevlar doesn't die after 3-4 shots to the chest/abdomen.
They do if your fairly up close. From a distance you have to try and get a headshot which ain't easy when the crosshairs move. If AI died with a 3-4 chest shots from a long distance I would never die. So I can see why they did it this way.