- Mar 17, 2008
- 25,696
- 15,177
- 136
And what a turd it was.. is!
Sure, the forrest setting is nice. very nice.
But.
- Unloading 30 rounds into the torso of an enemy, and while he may yank out an "auch!" a few times or ten, he's still standig there in his nice fresh pressed pants without a spot on em.
It's really mindboggling how many rounds these fckers can take to the chest and keep breathing.
- The enemy dies. And he lies there and he stays there. You can pretty much do whatever including the famous reverse dual split michael jackson moon dance over his face. there's no moving about this corpse, no sir!
- scalability over 4 cores. Inspecting utilization of cores actually how that counterstrike source does a much better job, and while at it taxing a bigger total sum of cpu than crysis.
- details. while the facial details on some characters are good, most just look like they're reallife foto's plastered on a flat texture surface. it makes an artificial look to it while im sure the opposite was the intention.
- those alien thingies. I mean damn. I do have all my settings on high. But that sht looks like something out of dukenukem3d (i loved duke, really, but it was 10 years ago).
Not impressed, no sir', I expected more.
Sure, the forrest setting is nice. very nice.
But.
- Unloading 30 rounds into the torso of an enemy, and while he may yank out an "auch!" a few times or ten, he's still standig there in his nice fresh pressed pants without a spot on em.
It's really mindboggling how many rounds these fckers can take to the chest and keep breathing.
- The enemy dies. And he lies there and he stays there. You can pretty much do whatever including the famous reverse dual split michael jackson moon dance over his face. there's no moving about this corpse, no sir!
- scalability over 4 cores. Inspecting utilization of cores actually how that counterstrike source does a much better job, and while at it taxing a bigger total sum of cpu than crysis.
- details. while the facial details on some characters are good, most just look like they're reallife foto's plastered on a flat texture surface. it makes an artificial look to it while im sure the opposite was the intention.
- those alien thingies. I mean damn. I do have all my settings on high. But that sht looks like something out of dukenukem3d (i loved duke, really, but it was 10 years ago).
Not impressed, no sir', I expected more.