- Mar 31, 2011
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"When Crysis 2 was released, it was built primarily to run on all platforms at launch. This meant that the graphics settings offered to PC users were just the same basic ones as offered on the Xbox 360 and PS3, since the DX11 features took considerable time and effort to perfect. Only later did EA patch the game to allow the full DX11 level graphics experience and the adjustments of the various rendering options it supports. The good news is that with Crysis 3, EA are supporting the PC fully at launch and have revealed the default advanced graphics settings, as can be seen below."
http://www.legitreviews.com/news/14645/
This should please a few people. The Configuration Utility that somebody created when Crysis 2 was released made it possible to juggle the graphics options to suit, both in appearance and performance. It looks like we'll be able to do that without needing a utility this time. As it should be.
Trying to run this on a GTX570 at 2560x1440, something tells me that i'd need every possible option available if i'm to tweak it enough to make the game playable.

http://www.legitreviews.com/news/14645/
This should please a few people. The Configuration Utility that somebody created when Crysis 2 was released made it possible to juggle the graphics options to suit, both in appearance and performance. It looks like we'll be able to do that without needing a utility this time. As it should be.
Trying to run this on a GTX570 at 2560x1440, something tells me that i'd need every possible option available if i'm to tweak it enough to make the game playable.