Not necessarily. Consider this scenario. Lets say for example at a particular moment in time Crysis is running 3 threads to produce that 54%. One thread has one core pegged, so that is 25% (of a Q6600). The 2nd thread is lighter, adding about 14%, and the third thread only consumes 12%. And lets say a few windows threads are consuming 3%. That all adds up to your 54%. But since one of those threads has one core pegged, you are most definitely cpu bottlenecked. One thread is all it takes to bottleneck a quad core, if the coding isnt done right.
Sweet post. Thanks sm25
