Originally posted by: Ryland
I understand what you are saying although I think what Nvidia is trying to do (and some benchmarks have shown) is that their video cards can accelerate physics better than the Aegia board (I think Nvidia bought them to get the SDK which is what developers use for making the games).
Right, physics does run better on a GPU then the PPU. Just the nature of the beast. They bought the original Ageia SDK, modified it to work with GPU and re-released it.
As aka1nas said, most of the games on that list were prob hardcoded to use the PPU, which is why they don't automaticlly work with NV. GRAW 2 must have either been coded to look for any physics, or they were the pilot partner.
As for the list, since NV is now the owner of the original Ageia SDK, which has been transformed into the NV SDK, they can say that all those games are "NV SDK", even if they don't run on it.
Also, after reading the Physx's FAQ's in the video thread, I'm thinking most of those games use physx, but not hardware accelerated. ie GPU or PPU.