... of course, i can't really say much about "the good ol' days" seeing as i've only been playing since after beta7. However i have realized something: The counter-strike community, to put it simply, has changed. No longer do i join a server, greet everyone, and have a good time. Instead i am "greeted" with comments like "stfu n00b," "you cheater," "you are an idiot," etc...
I know this is partly due to Counter-Strike's retail release, and the overall popularity of the mod. I shouldn't say it used to be an underground mod, as it was still very popular before it was put on shelves, however i still think that the increase in users has greatly affected the personalities of the individuals who play the game. The counter-strike community mostly consists of jerks... plain and simple. It seems as thought the only servers i can join and have fun in, are 6 person max servers. Even then, there is that sour grape that calls you an awp whore, or an aimbot-using wall-hacker, just because he got owned.
That's another thing... Counter-Strike has become easy. With no new gameplay elements, challenges, scenerios, maps, etc, Counter-Strike lacks the element of development. I remember waiting eagerly for CS 1.0 to be released, only to be GREATLY dissapointed. It was as though gameplay had taken a totally different turn, and had become "just another mod." It was almost as if the Counter-Strike developers were beginning to attempt to please the masses, rather than the people who wanted a GENUINE, realistic, tactical, FUN, fps. Of course, i suppose you can't totally blame them; they would soon be paid for their brilliant mod. This sudden popularity boom reminds me of a personal story. In my webmastery class at my highschool, i brought a rip of Serious Sam to play when i was bored. We stuck it on a couple computers, and played on the school's LAN, trying our hardest to ignore the horrible complag (who knew P3 500's with 256mb of RAM could chug with Serious Sam's BEAUTIFUL engine?!). Soon, people asked if they could put it on their computer. "sure, why not" i thought. Of course, it spread... soon enough, EVERYONE that was taking a technology-related course was using serious sam like it was cocaine. This, of course, got very frustrating, as lamers would enter our servers and just make the game not fun... this is EXACTLY what happened to counter-strike.
Another contributing factor to the decline in Counter-Strikes vital fun element, is, in my opinion, voice communication. I realize that is not a Counter-Strike exclusive feature. Still, it just gives obnoxious jerks a chance to scream and yell, and be general morons. Sure, you can mute them, but the fact remains that they are idiots, and you are playing with idiots... Yes, i know this is a small thing, but hey, Counter-Strike in its purest form is what we want.
This sounds crazy, but another thing that makes Counter-Strike feel different is a Broadband connection. I used to use 56k, thinking it was unbearable... I got swbell DSL and was the happiest person alive, but for some reason, it felt as if something was missing. I sometimes consider sticking my old isa modem in and tryin CS on 56k, just to see if i could revive the old feeling. Sorry =P
Back on the subject of the community (which is my main complaint anyway), i used to play on a server cluster named The Mourning After. Fun times. If anyone reading this used to play here, tell me what you think about Counter-Strike today. It's sad that i've forgotten the names of most of the clans, but a few that stick out right now are TX, BZCGC, UGP, W-A-R, and of course, the infamous CK3. All great guys. The Mourning After was just a great place to be; you could always enter a server and find at least 3 people you knew, or had played with previously, who's names you remembered. Eventually even Mourning After became contaminated with idiots. My clanmates and I would repeatedly comment on how "Mourning After is being overrun by idiots", etc. It was sad, but true. Soon, the server cluster was shut down, after linenoise, the owner of the community, recieved a job with GODgames, and moved to asia.
Every once-in-a-while, i run into farmiliar faces, names, and people i used to know who are playing under different names. It's always fun to meet up with someone, and recognize their name, or vice-versa. I sometimes wonder what everyone is up to now... maybe they've gotten over their Counter-Strike addiction =)
Despite my dissapointments, I continue to play counter-strike. I still believe it is the best mod out there, but it isn't as great as it used to be.
If anyone played on Mourning After, or has played with the clan Divine Vindication, stick a reply on this sucker. We'd love to hear from you.
DV(Mindliner) - me (previously aka Nameci)
DV(Maleficus) - clan leader (previously aka [W-A-R]Maleficus)
DV(Deus) - member (previously aka Warhacker)
DV(Extrarius) - member (always been Extrarius =)
DV(Virtual Affliction) - member (aka bs2455, Evl, rwahh, he's got tons of em)
Maleficus (ICQ#XXXXXXX) Wrote:
lol if u been following CS for a while you can see a total change in attitude. i think CS (in terms of development) is dead. period.
www.counter-strike.net
I know this is partly due to Counter-Strike's retail release, and the overall popularity of the mod. I shouldn't say it used to be an underground mod, as it was still very popular before it was put on shelves, however i still think that the increase in users has greatly affected the personalities of the individuals who play the game. The counter-strike community mostly consists of jerks... plain and simple. It seems as thought the only servers i can join and have fun in, are 6 person max servers. Even then, there is that sour grape that calls you an awp whore, or an aimbot-using wall-hacker, just because he got owned.
That's another thing... Counter-Strike has become easy. With no new gameplay elements, challenges, scenerios, maps, etc, Counter-Strike lacks the element of development. I remember waiting eagerly for CS 1.0 to be released, only to be GREATLY dissapointed. It was as though gameplay had taken a totally different turn, and had become "just another mod." It was almost as if the Counter-Strike developers were beginning to attempt to please the masses, rather than the people who wanted a GENUINE, realistic, tactical, FUN, fps. Of course, i suppose you can't totally blame them; they would soon be paid for their brilliant mod. This sudden popularity boom reminds me of a personal story. In my webmastery class at my highschool, i brought a rip of Serious Sam to play when i was bored. We stuck it on a couple computers, and played on the school's LAN, trying our hardest to ignore the horrible complag (who knew P3 500's with 256mb of RAM could chug with Serious Sam's BEAUTIFUL engine?!). Soon, people asked if they could put it on their computer. "sure, why not" i thought. Of course, it spread... soon enough, EVERYONE that was taking a technology-related course was using serious sam like it was cocaine. This, of course, got very frustrating, as lamers would enter our servers and just make the game not fun... this is EXACTLY what happened to counter-strike.
Another contributing factor to the decline in Counter-Strikes vital fun element, is, in my opinion, voice communication. I realize that is not a Counter-Strike exclusive feature. Still, it just gives obnoxious jerks a chance to scream and yell, and be general morons. Sure, you can mute them, but the fact remains that they are idiots, and you are playing with idiots... Yes, i know this is a small thing, but hey, Counter-Strike in its purest form is what we want.
This sounds crazy, but another thing that makes Counter-Strike feel different is a Broadband connection. I used to use 56k, thinking it was unbearable... I got swbell DSL and was the happiest person alive, but for some reason, it felt as if something was missing. I sometimes consider sticking my old isa modem in and tryin CS on 56k, just to see if i could revive the old feeling. Sorry =P
Back on the subject of the community (which is my main complaint anyway), i used to play on a server cluster named The Mourning After. Fun times. If anyone reading this used to play here, tell me what you think about Counter-Strike today. It's sad that i've forgotten the names of most of the clans, but a few that stick out right now are TX, BZCGC, UGP, W-A-R, and of course, the infamous CK3. All great guys. The Mourning After was just a great place to be; you could always enter a server and find at least 3 people you knew, or had played with previously, who's names you remembered. Eventually even Mourning After became contaminated with idiots. My clanmates and I would repeatedly comment on how "Mourning After is being overrun by idiots", etc. It was sad, but true. Soon, the server cluster was shut down, after linenoise, the owner of the community, recieved a job with GODgames, and moved to asia.
Every once-in-a-while, i run into farmiliar faces, names, and people i used to know who are playing under different names. It's always fun to meet up with someone, and recognize their name, or vice-versa. I sometimes wonder what everyone is up to now... maybe they've gotten over their Counter-Strike addiction =)
Despite my dissapointments, I continue to play counter-strike. I still believe it is the best mod out there, but it isn't as great as it used to be.
If anyone played on Mourning After, or has played with the clan Divine Vindication, stick a reply on this sucker. We'd love to hear from you.
DV(Mindliner) - me (previously aka Nameci)
DV(Maleficus) - clan leader (previously aka [W-A-R]Maleficus)
DV(Deus) - member (previously aka Warhacker)
DV(Extrarius) - member (always been Extrarius =)
DV(Virtual Affliction) - member (aka bs2455, Evl, rwahh, he's got tons of em)
Maleficus (ICQ#XXXXXXX) Wrote:
lol if u been following CS for a while you can see a total change in attitude. i think CS (in terms of development) is dead. period.
www.counter-strike.net