Originally posted by: nerp
CS2 would be interesting if it kept the core elements that made CS and CS:S so addictive while bringing the engine up to par. I'd love to have screaming bystanders getting mowed down in the crossfire and moving traffic, more dynamic maps, etc. I trust Valve that they won't ruin things. TF2, as an example, is a big departure from the original and in some ways it's better than the original ever was.
Originally posted by: Mandin62
CS is classic they will never be able to reproduce it. Peelback79 you are thinking of CS:S Promod. http://www.cspromod.com/ its a project that has been undertaken by a group of CS players. The weird thinking about CS is the fact that it is still one of the best multiplayer shooters out there even after all these years. The flow of the game play and the dedication of the community. It is probably the most enjoyable video game to watch as a spectator. It is like watching a soccer game. anything can happen at any time. also the amount of skill pro CS players exhibit is amazing when compared to other professional games.
Originally posted by: Canai
Originally posted by: nerp
CS2 would be interesting if it kept the core elements that made CS and CS:S so addictive while bringing the engine up to par. I'd love to have screaming bystanders getting mowed down in the crossfire and moving traffic, more dynamic maps, etc. I trust Valve that they won't ruin things. TF2, as an example, is a big departure from the original and in some ways it's better than the original ever was.
Yeah CS with NPCs would be pretty badass. Fighting in a crowded market instead of empty level.
Originally posted by: shortylickens
I'd be grateful for a Condition Zero: Source.
But if they do make a proper sequel and charge 50 bucks for it, they better do a lot more than just port Condition Zero to a new engine.