Developers would be fine with an architecture switch. 360 games were developed using .net (which is Just In Time Compiled and uses Microsoft's Intermediate Language), and many using the even higher level Unreal Engine scripting.
It's in Microsoft's interests to unify its platforms (console, pc, phone) as much as possible, and they already have the technologies in place to do it.
If a Fusion chip does get used in the next Xbox, it will either have to have edram or AMD will have to finally use the L3 cache for graphics as well as cpu, since that's far more cost effective than a massive memory bus for a high end graphics chip.
I predict a Bobcat successor based APU is more likely than Bulldozer. AMD has already designed its netbook architecture to be synthesizable, so it can be easily integrated into different production processes and have additional functional blocks added on. If AMD can get 8 Bobcat successor cores (@ around 3ghz) on a chip, with a ton of L3 cache and a decently high end gpu, they'd have a good console chip, and something they'd probably be willing to license the design of to Microsoft. (although from a performance perspective, Bulldozer based would be way better, but more costly and it would take away from the GPU power budget)
It's in Microsoft's interests to unify its platforms (console, pc, phone) as much as possible, and they already have the technologies in place to do it.
If a Fusion chip does get used in the next Xbox, it will either have to have edram or AMD will have to finally use the L3 cache for graphics as well as cpu, since that's far more cost effective than a massive memory bus for a high end graphics chip.
I predict a Bobcat successor based APU is more likely than Bulldozer. AMD has already designed its netbook architecture to be synthesizable, so it can be easily integrated into different production processes and have additional functional blocks added on. If AMD can get 8 Bobcat successor cores (@ around 3ghz) on a chip, with a ton of L3 cache and a decently high end gpu, they'd have a good console chip, and something they'd probably be willing to license the design of to Microsoft. (although from a performance perspective, Bulldozer based would be way better, but more costly and it would take away from the GPU power budget)
