Could Nvidia go out like 3DFX?

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Sable

Golden Member
Jan 7, 2006
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So I was reading up on 3DFX lately and I'm starting to see some parallels with Nvidia.

http://en.wikipedia.org/wiki/3dfx_Interactive

Granted their were several things that killed 3DFX, some of which don't apply here. But 3 of the biggest ones do apply to Nvidia's current situation.
1.) Product delays (GTX4xx, 6 months late ffs!).
2.) Strong competition (Intel + AMD)
3.) No x86 licence

I think 2011 will make or break Nvidia. They have to get Tegra2 out the door and compete with AMD and Intel. They have catch up to the 6 month lead AMD had with their 5xxx series, they have to get a refresh part out to compete with SI. They have to launch a new GPU architecture on a new process to compete with NI. The single biggest thing they have to do is get an x86 licence and that doesn't look like happening. Right now that seems like an up hill battle.



Knock it off. Anymore troll thread will result in time off


esquared
Anandtech Administrator


I think there is a real possibility that by 2012 they will have to sell the company to avoid bankruptcy. :(
 
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Madcatatlas

Golden Member
Feb 22, 2010
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Much more likely than Wreckages topic. But this is again flamebait and should, just like wreckages topic, be locked/removed.
 

HurleyBird

Platinum Member
Apr 22, 2003
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Definitely a chance. They're about to lose the entire low end market, and if they can't catch up with AMD's design cycle and perf/mm2 it's only a matter of time.
 

Insomniator

Diamond Member
Oct 23, 2002
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Not going to happen. How old are you? One late product generation (which is doing well now anyway) does not kill a giant like Nvidia.

Did the 8xxx or HD2xxx series kill ATI?
 

Daedalus685

Golden Member
Nov 12, 2009
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Wow this thread has potential.

Potential to give me a worse headache perhaps... Just because some people here are tools does not mean we need to pollute the forum with people wishing they were as toolish...
 

s44

Diamond Member
Oct 13, 2006
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Soon we're going to have an entire first page of fanboy fanwanking threads.
 

Slugbait

Elite Member
Oct 9, 1999
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Those aren't the three biggest ones.

1) Publicly announced null support for DirectX when game developers began embracing it
2) Purchased STB and shifted from OEM supplier to in-house manufacturing

You may recall that after the ATi acquisition, product delays were considerably more than 6 months...and what was finally released was slower than cards than nVidia had released over a year earlier.

Strong competition is good, both for the OEM and for customers. nVidia started at the bottom, and they know what it takes to win an uphill battle. They were top dog for a long time, don't count them out.
 
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