- Nov 14, 2011
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http://gpuopen.com/anatomy-total-war-engine-part-4/
Nice little summary of how they used Async Compute to squeeze out that little bit more performance.
EDIT: I wish I didn't have to say this, but please don't turn this into an AMD/NVidia pissing match.
Nice little summary of how they used Async Compute to squeeze out that little bit more performance.
EDIT: I wish I didn't have to say this, but please don't turn this into an AMD/NVidia pissing match.