- Apr 7, 2012
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Okay, so I'm experiencing massive connection issues with Destiny where I am routinely booted from the game. My network is Type 3, and of course all games warn that this may negatively affect game networking. Before I begin, I should note that there is another WiFi network I have also tried, with a NAT Type 2, and so far it has actually been less reliable. I did this because the issue is so widespread that Bungie has actually issued a statement at their help website, so maybe it's just a server-side imbroglio:
BUNGIE IS ACTIVELY INVESTIGATING NETWORKING ISSUES THAT PLAYERS CAN'T SOLVE ALONE
http://www.**************/Help/Article/12207
Connection Type: Wireless
Router: Motorola 3347-02-Netopia
Port Forward provides this step-by-step guide:
http://portforward.com/english/rout...a/3347-02-Netopia/Destiny_-_PlayStation_4.htm
I've forwarded ports before, so all of this is familiar. When it didn't work the first time, I actually did a hard reset of my router and started over in case that was the issue.
As Port Forward states, "To setup port forwarding on the Motorola 3347-02-Netopia router your computer needs to have a static IP address." So I gave it one. Windows validated the settings for this static IP upon exit with no issues detected. So I headed to my router configuration panel, and this has been my process:
If you enlarge you can see what it says: "Enter a value from 1 to 65534, 0 to disable the server." I assumed that I didn't want to disable the web server, so I just picked a random number inside those parameters, and entered. Having done that, the router's validation passed, allowing the TCP port forward for Destiny on the 80 port, and so I thought I had achieved a NAT Type 2. The WiFi still functioned for my smartphone & tablet. However, I tried connecting under these new settings over WiFi via the PS4, and I encountered two problems. First, sometimes it will pass the "Test Connection" phase, and sometimes it won't (usually it would time out on the test of the upload bandwidth if it connects to the network at all). Second, when tested, it was still reporting the NAT as Type 3.
Bizarrely, when I returned to try a different calibration of the network, I wasn't able to access the router configuration panel at all. I did a hard reset, and replicated my steps, and the same thing happened again. As soon as I change the internal server web port from "80" to anything else, then close the browser, after I re-open the browser I can no longer access the router using my default gateway IP address. I have to perform a hard reset of the router to get back in and change any router settings.
What am I doing wrong? How can I achieve a NAT Type 2 for the PS4 with the appropriate ports- including port 80- forwarded? Should I disable that Web-TCP service by entering "0"?
BUNGIE IS ACTIVELY INVESTIGATING NETWORKING ISSUES THAT PLAYERS CAN'T SOLVE ALONE
http://www.**************/Help/Article/12207
Nevertheless, I figured I might as well do everything I can concerning what I can control, so I went about trying to open my NAT for the game. It seemed like a rudimentary task, but I've hit some roadblocks:Bungie said:We hear you. We truly appreciate the work some of you have put into troubleshooting so you can enjoy Destiny. For those of you that still can’t play, or are getting frequently disconnected, we are working very hard to investigate why that might be happening.
We will be providing regular updates on our investigations; these are found directly in the error code help articles below. If you have read these articles before, you may want to check them out again as there is a good amount of new info, including up-to-date progress notes.
While we can’t provide an ETA for the resolution of your specific situation, we can tell you that we continue to make great strides toward improving player experience. Again, that isn't a guarantee that your particular situation has improved, but it is a promise that we are hard at work trying to make things better for players.
List of Errors:
CENTIPEDE - CATERPILLAR/CATTLE - BEE/FLY/LION - BEAVER/FLATWORM/LEOPARD - ZEBRA
Connection Type: Wireless
Router: Motorola 3347-02-Netopia
Port Forward provides this step-by-step guide:
http://portforward.com/english/rout...a/3347-02-Netopia/Destiny_-_PlayStation_4.htm
I've forwarded ports before, so all of this is familiar. When it didn't work the first time, I actually did a hard reset of my router and started over in case that was the issue.
As Port Forward states, "To setup port forwarding on the Motorola 3347-02-Netopia router your computer needs to have a static IP address." So I gave it one. Windows validated the settings for this static IP upon exit with no issues detected. So I headed to my router configuration panel, and this has been my process:
- I checked that my Firewall is set to "Clear Sailing" (this was already default).
- I enabled UPnP (it was disabled by default).
- I enabled Wireless, and set a WPA-PSK Passphrase (i.e. Password) to use instead of the default 32-digits-long WEP encryption key that the router uses by default. This is just for convenience, btw. I tested this wireless network with a smartphone and tablet, and both connect and operate.
- Finally, I went about forwarding the ports. I was careful to use the correct Static IP address that I set, and also to check that TCP/UDP were correctly chosen for each port.
So I googled how I might resolve this, and I was directed to the "Internal Servers" section in the router configuration panel. My Googling informed me that I should change the port setting here from "80" to anything else. Here's a screenshot via Port Forward:ERROR:
Pinhole element PS4 Destiny #1 has conflict with internal
Web-TCP service 80,
Either change pinhole port or redirect Web Port.
Validation did not pass!

If you enlarge you can see what it says: "Enter a value from 1 to 65534, 0 to disable the server." I assumed that I didn't want to disable the web server, so I just picked a random number inside those parameters, and entered. Having done that, the router's validation passed, allowing the TCP port forward for Destiny on the 80 port, and so I thought I had achieved a NAT Type 2. The WiFi still functioned for my smartphone & tablet. However, I tried connecting under these new settings over WiFi via the PS4, and I encountered two problems. First, sometimes it will pass the "Test Connection" phase, and sometimes it won't (usually it would time out on the test of the upload bandwidth if it connects to the network at all). Second, when tested, it was still reporting the NAT as Type 3.
Bizarrely, when I returned to try a different calibration of the network, I wasn't able to access the router configuration panel at all. I did a hard reset, and replicated my steps, and the same thing happened again. As soon as I change the internal server web port from "80" to anything else, then close the browser, after I re-open the browser I can no longer access the router using my default gateway IP address. I have to perform a hard reset of the router to get back in and change any router settings.
What am I doing wrong? How can I achieve a NAT Type 2 for the PS4 with the appropriate ports- including port 80- forwarded? Should I disable that Web-TCP service by entering "0"?
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