cant compare a PC and console.
for starters, the technical limitations of each is one factor on why console and pc games are just different low ram on consoles tends to lead towards fewer different player models and smaller areas between LOADING screens.
what you get onscreen is hardly comparable, since while they have largely do the same effects, console games are usually on 320x240 interlaced tv that is very different to a computer monitor. dont underestimate the tv vs monitor performance (and detail image quality) difference, it can often be noticed simply between NTSC and PAL conversions of the same game on the same console.
console platform is constant, and has far less overhead. per unit of "gaming power" consoles are more efficient. OTOH consoles dont tend to be much good for anything other than gaming. Console games have a habit of being less buggy and more reliably being a smooth game because all the hardware is the same, less scope for bugs. Oh, and of course theyre stuck with them forever because they cant patch like PC (which is both a plus and a minus).
console and PC gamers tend to be a different breed - or to put it another way, you get different types of games on each, and often even similar games are played the same way. This isnt just down to hardware limitations, but also the different markets. Strategy and FPS games for example are huge strenghs of the PC, arcade games huge strenghs of the console. Keyboard+mouse vs. gamepad...
cant compare PC and console.