Alright, it's been a year of me dicking around at a local community college taking general courses and I need to pick a general direction and transfer over to a University. (Likely University of Central Florida)
I thought I was onboard with the Computer Science degree. I am good with the programming courses and dabbling in minor things like modding WoW addon code. Then I saw the pre-reqs... I am required to take Calc1, Physics w/calc1, Calc 2, Physics w/calc2, Trig, Statistical Methods, etc. BEFORE I get into any type of real major-specific courses.
Now, I have some trouble doing normal college algebra stuff to pass the tests, let alone actually remembering how to use it in the real world. Can I remember how to consistently factor and simplify complex fractions with polynomials in them offhand? **** no.
To anyone using a CS degree in the real world:
Do I need these high end math skills on the job? How and when do you use them?
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All of the above brought me onto the topic of Digital media. I'm fairly unfamiliar with what the degree would get for me. I would enjoy something web-based, and I don't want to get stuck making ads or something for a magazine. The one digital media class I took, I could have literally slept through. I've taught myself a fair amount of photoshop and it all came naturally to me. The plus side is there's no high end math courses here.
To anyone in this area:
What kind of paths would a Digital Media degree open?
I think working in the game industry is my main dream right now, but after reading horror stories about animators/modelers being treated like **** and programmers being treated like demigods, I'm not sure i want to jump into something like that.
Also: I've heard a lot of people say you need to draw to be in this area, especially doing something like game art, and my hands are about as steady as a Parkinson's patient and my drawing ability is limited to stick figures.
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TLDR:
CS degree has lots of math and I suck at it.
Whats a digital media degree all about?
I thought I was onboard with the Computer Science degree. I am good with the programming courses and dabbling in minor things like modding WoW addon code. Then I saw the pre-reqs... I am required to take Calc1, Physics w/calc1, Calc 2, Physics w/calc2, Trig, Statistical Methods, etc. BEFORE I get into any type of real major-specific courses.
Now, I have some trouble doing normal college algebra stuff to pass the tests, let alone actually remembering how to use it in the real world. Can I remember how to consistently factor and simplify complex fractions with polynomials in them offhand? **** no.
To anyone using a CS degree in the real world:
Do I need these high end math skills on the job? How and when do you use them?
--
All of the above brought me onto the topic of Digital media. I'm fairly unfamiliar with what the degree would get for me. I would enjoy something web-based, and I don't want to get stuck making ads or something for a magazine. The one digital media class I took, I could have literally slept through. I've taught myself a fair amount of photoshop and it all came naturally to me. The plus side is there's no high end math courses here.
To anyone in this area:
What kind of paths would a Digital Media degree open?
I think working in the game industry is my main dream right now, but after reading horror stories about animators/modelers being treated like **** and programmers being treated like demigods, I'm not sure i want to jump into something like that.
Also: I've heard a lot of people say you need to draw to be in this area, especially doing something like game art, and my hands are about as steady as a Parkinson's patient and my drawing ability is limited to stick figures.
--
TLDR:
CS degree has lots of math and I suck at it.
Whats a digital media degree all about?